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So Marc Ecko, fashion designer, entrepreneur and a lot of other things that I do not know. I am not familiar with this man, and I’ve never seen any of his works. But I am familiar with his one time video game directorial debut. Wanting to create a game all about hip hop and graffiti, Marc Ecko’s Getting Up: Content’s Under Pressure was born. The game was published によって Atari, the kings of the bargain bin, and developed によって The Collective, responsible for creating a lot of licensed games before merging with Shiny Entertainment to become Double Helix Games, which would later go on to be bought によって アマゾン and turned into アマゾン Games Studio, stuck in a horrible state nowadays. Marc Ecko’s Getting Up did not sell too well and was hit with harsh criticism on release day. And Marc Ecko took it well. So well that he insulted game reviewers and gamers in general, calling them suckers and nerds and then blaming the hardware of the PS2 because あなた can’t have a graffiti game and picture perfect climbing and combat… Jet Set Radio, Prince of Persia: Sands of Time, and Any of the 3D beat em ups released at the time. Clearly, Marc Ecko was just being a bit salty, but maybe he was right. Maybe the reviewers were being harsh. Some reviewers on the back of the box have described this game as the Tony Hawk of graffiti. Maybe we can find something good here.



Despite the title, this is not a game about a man trying to “get it up” in the bedroom, but is actually about a young graffiti artist named Trane as he goes on a rebellious journey across the city ruled によって the corrupt politician Mayor Sung and his attack unit known as the CCK によって 書く graffiti of anti-political propaganda, and also getting into fights that may または may not end with thugs getting set on 火災, 火 and being thrown off edges to their deaths. But it was all in self-defense, あなた know. Along the way, you’ll meet other characters who will say things to each other that I am just far too white to understand. Despite that, I can appreciate a good style when I see one, and this game does have it. I 愛 these big urban settings with the hard graffiti all over the place which can contrast hard with the pure white buildings that the CCK occupy. And climbing up these buildings and subways to do stuff like this is pretty intense. Made もっと見る crazy when あなた do research and find that real graffiti artists do this kind of stuff. Stuff that my vertigo ridden 尻, お尻 could never attempt. I can barely look down the stairs in my own house without feeling the urge to vomit. It’s pretty fun… in concept. While it is satisfying at times to climb up buildings, a problem I’ve noticed is a combination of the controls and the camera. The controls sometimes feel delayed. Trane just won’t go down to the 次 pipe at times, so あなた gotta hit down または サークル, 円 a few times before he finally does it. Adding the stubborn camera that is fine on foot but once you’re climbing up buildings または across pipes, it just refuses to listen to あなた and you’re left to your own. It makes actually getting a perfect on doing graffitis difficult. あなた have a usual score of doing the graffiti quickly without getting caught, without adding too many spots onto the graffiti and not dripping paint. But because there are times where the camera angle is aimed at different directions, it’s almost impossible to see what you’re doing, so あなた could end up getting drips without warning.
But the platforming and graffiti lures あなた in. At first, it’s pretty off, but not bad. But once あなた gotta start adding spotlights and enemies, along with traps, it becomes a massive pain. These controls do not allow あなた for fast movement and precise jumping, so once あなた start adding enemies to the mix, it’s all over. Try getting a perfect on your graffiti while a spotlight is moving toward あなた and shooting at you. How can this city be calling Trane a terrorist for his graffiti, yet no one bats an eye at the constant gunfire in the streets. And this isn’t a one time thing. Almost every big building after this with spotlights will have them shooting at you, and they don’t just stop. They keep firing at あなた until あなた leave the building completely または あなた die. And then there’s the insat-kill situations. One room has a bottomless pit that kills あなた and あなた gotta get onto moving platforms. If あなた topple over, Trane will catch the pipe, but a moving device will come and knock him off instantly, just giving あなた hope only to take it away. または how あなた have to jump onto a pipe to avoid a moving train. And the possibility of あなた missing completely and falling to your death is still there, so あなた know… that’s fun. And add that with levels that go on for way too long. あなた will be tasked with tagging signs on a building, then beating up some vandals, then going down to another courtyard to beat up もっと見る and tagging their graffiti, then going to a small park and then climbing up buildings to graffiti them. And that’s just before the checkpoint! After that, tag three もっと見る signs によって climbing across buildings, really high, all while sneaking around cops that are far too tough for あなた now, then climb up a completely different building to talk to an NPC, all so あなた can tag a building while a spotlight is moving around it. These levels go on for so long and you’re just left exhausted によって the end of it. Doesn’t help that some levels can be done in a few seconds. Levels like tagging the train, または fighting in a graffiti battle across a highway. Those short levels are fun. These long ones… no.
But hey, the game isn’t all about graffiti and bad platforming. No, it’s also about combat. And just like the platforming, it lures あなた in. At first, it’s got so much that you’d think, “Yeah, this isn’t so bad”. And then it all falls apart. I can pinpoint the exact moment it stopped being fun too. It was around the fight with the character Dip who had his ベルト buckle as a weapon and he would knock あなた down and then proceed to start beating あなた on the floor with no chance of あなた getting up until あなた finally got up. あなた just gotta hope あなた survive before あなた die. And it’s a shame, because there’s a lot to the fighting. Combos, stuns, guard breakers, blocks, grabs, able to grab weapons, using the environment to kill your enemies (Trane would never kill). But once the CCK comes in… fuck it. Just fuck it. It’s not even remotely fun anymore. They just swarm you, they can block your attacks, and then immediately follow up with a knock down. And if you’re on the floor, good luck. It can either be one hit on you, または they all hit あなた with nightsticks, do a Bruce Lee stomp, do a grapple 移動する and then decide to lift あなた up, before knocking あなた down again. And that’s assuming they don’t stun lock あなた and then arrest you, which is an immediate game over. And that’s just the first CCK soldiers. Then あなた get the ones that can shoot あなた with guns, which is just a massive pain in the ass. Kill them first, otherwise あなた will die. Thankfully, at the point they get introduced, the game starts handing out checkpoints like it’s ハロウィン candy. They knew it was a pain in the ass, but the game was gonna ship that month, so they could only program in checkpoints… At least, that’s my headcanon. Also, there seems to be a problem where if あなた do a combo and knock them into a wall, since they weren’t knocked down, they’ll just get back on their feet immediately and start kicking your 尻, お尻 immediately. And remember, unless it’s bosses, it’s never one on one. Shit, one of them is a two on one, with あなた having the partner, and it’s still a massive pain in the ass. The fight with the fat cop lady can stun lock あなた with 火災, 火 that still hurts あなた until あなた die, and that’s assuming あなた can survive the pain in the 尻, お尻 of the first fight to get there. The fight with (SPOILERS) Gabe is a pain because あなた have to throw him near the edge to continue the fight… and then do it again because Trane just pulls him up. And then there’s the fight with the police chief voiced によって Adam West. Yes, Adam West is a voice in this game, and look, I 愛 Adam West as much as anyone else, but his voice does not fit that of a serious police chief. I just hear the campy joking voice of Adam West. And despite wanting to hear his voice the most, he was in… like three cutscenes before he’s out of the game forever. Can I… Can I enjoy one thing in this game? Just one.
Oh yeah, and glitches. Glitches a plenty in this game. And no, it’s never just a few bad textures, because of course not. Stuff like Trane falling within cutscenes, enemies able to fucking kill あなた in cutscenes (Can’t tell あなた how many times I had that happen to me), the level becomes harder because あなた can’t use your compass または obective finder to find the objective, an enemy gets stuck in the ground making it impossible to hit him (But don’t worry, he can still kick your ass), and my personal favorite, just moving along a tram got me stuck within the ウォール and I wasn’t able to escape. I had to sit there for ten 分 because I refused to restart the entire level since I already got the checkpoint and had to wait for the CCK with 銃 and spotlights to slowly kill me. I believe it was the 秒 to last chapter of the game where I just decided “Fuck it” and put in an infinite health cheat code. And boy am I glad I did it right then and there, because the hardest enemies in the game were abundant. Gun wielding CCK, spotlights aplenty, and new Agent enemies that can dodge your attacks and had a fuck ton of health. I did not care anymore about the game. I just wanted it to end. The constant stream of annoyances, glitches, and how the game felt like it was trying to leave あなた at a disadvantage every step of the way, not for the sake of a challenge but for the sake of just getting in your way, I decided that the game wasn’t going to play fair, so neither was I. So, I don’t care if I had to cheat. This game sucks and so do I. And I haven’t even told あなた about the story. It’s average. The cinematography is great, the visuals are spectacular. I 愛 the urban setting a lot, the graffiti is really stylish, and the music, despite me not being a big rap and hip hop enthusiast, is bumping and definitely something I can get behind. The game even has a few real graffiti artists doing voices. あなた can tell it’s them because they sound super awkward when they voice themselves, like real セレブ that have never voice acted in their lives. There’s a stilted charm to it. It’s a shame. I 愛 everything about this game except the gameplay. If this game was もっと見る of a comic book or, I dunno, the fashion that Marc Ecko is known for, I think it would be もっと見る admired. But the thing is I hate this game. This is probably the worst game on PS2 Cents. Yes, もっと見る so than The Bouncer. The Bouncer was frustrating and terrible, but at least it was an 時 long and done. Marc Ecko’s Getting Up is a slow burn. It puts roadblock after roadblock in front of あなた preventing あなた from getting to the fun part of the game, and it all ends with a boss fight between some ランダム woman added in at the last 分 and an ending with no credits. Because all あなた had to know was Marc Ecko made this game and it had the RZA in it. Programmers? Who’s that? Testers? … Ha ha ha, who am I kidding? No one tested this game.
Marc Ecko’s Getting Up: Contents Under Pressure. Yeah, despite having Getting Up in the title, I have to say, I’m pretty soft. This game was way too stressful. Man, I just wanted a fun game, get away from the stress of reality, like all the shit on the news, bills to pay, rent to pay, child support to pay, and I just wanted a fun graffiti game. But no, Marc Ecko’s Getting Up is just a slow burn of constant stress, glitches, unfair gameplay, and is only a fun game to look at. I’ve heard that Marc Ecko is making a brand new game, Marc Ecko’s Unlimited… yeah, no thanks. I’ll stick to Jet Set Radio. So yeah, award time. It’s Bottom of the Bin, no contest. Am I just a nerd who got wedgies in school like Marc Ecko says? Yes, absolutely, but that changes nothing. Fuck this game.
added by Mike-Ro-Wave
As soon as I drop the タイトル of this Blond Lion Blog, many people will have a ディベート whether または not this movie should be made.

And my opinion is that yes, a movie should be made. But why? Well, I think that it could bring in a much bigger audience than just the Otaku community. Also, it would provide young girls with role models, and probably would open the gate for other Live Action アニメ movies, such as Fairy Tail and Sailor Moon.

But who should head such a project? Micheal Bay. Now when I drop the name Micheal Bay, everyone either facepalms または flames. But Micheal ベイ, 湾 would make the action scenes even better! And Micheal ベイ, 湾 would make it もっと見る understandable for an international audience.

What do あなた think? Should they make a Madoka Magica live action movie? If so, who should direct the movie?

Thanks for Reading!
Just one もっと見る time before I go
I'll let あなた know
And all this time I've been afraid,
Wouldn't let it show
Nobody can save me now, no
Nobody can save me now

Stars can only visible in the darkness,
Fear is ever changing and evolving
And I I I can poison these eyes
And I I I feel so alive

Nobody can save あなた now
The king is down
It's do または die!
Nobody can save あなた now
Nowhere safe
It's the battle cry
It's the battle cry
Battle cry!
Nobody can save あなた now
IT'S DO または DIE

[Guitars]

Nobody can save あなた now
The king is down
It's do または die!
Nobody can save あなた now
Nowhere safe
It's the battle cry
It's the battle cry
Battle cry!
Nobody can save あなた now
IT'S DO または DIE

Just one もっと見る time before I go
I'll let あなた know
And all this time I've been afraid,
Wouldn't let it show
Nobody can save me now, no
Nobody can save me now
My Dream Big Special: The Dream Catcher

What do あなた want to get out of life? Ask yourself these 10 important 質問 unearth your deepest desires. (Or あなた could write it in a piece of paper)

1.What excites you?
These are the things that make your ハート, 心 pound and your eyes light up!

2.What words would your family and フレンズ use to describe you?

3.What are あなた really good at?
These are the skills you're most proud of. Perhaps あなた are good with words または you're a good listener. No talent is too big または too small. Write them all in a piece of paper!

4.If あなた could spend one 日 learning about anything...
continue reading...
posted by LocalArtistist
Again ディズニー has wrapped its magical fairy hands around this tale making it two movies, when in reality this tale is quite short.

There is a young girl, who is working out in the fields. Her サンダル falls off and a eagle (or hawk) then picks up the shoe. She chases after it leaving her family just for the shoe, which the bird drops on the kings lap. The king orders her beheaded but sees her beauty and declares her his wife, also ending in forced child birth of several sons.

(Have yet to find how she dies.)
posted by LocalArtistist
Sure ディズニー may have spun a lovely tale of a prince and a princess with the evil クイーン and occasional fairy friend but that's not what really happen. There was no gifts bestowed to the princess at her birth there was no curse put on her to activate at her 16th birthday, there was no worrying kingdom that mourned her, and there was no Prince Charming または evil dragon queen. No none of that.

There was simply a young princess who fell into a coma. Her family presumed her dead but could not くま, クマ to bury her body. So they kept her locked away in her room for years. Then a neighboring king hear's of a beauty forever アナと雪の女王 in sleep. He comes over, finding the sleeping beauty alone in her room where he rapes her unconscious body and leaves. It wasn't till nine months did she wait from the pains of child birth of twins then to die from those same pains.

The end.
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ランダム
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