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So it should come as no surprise that I like fighting games. Am I a pro that can go to EVO and beat all the greatest? Hell no. I am just a passionate ファン who would no doubt get destroyed in online matches. I even like the bad fighting games like Mortal Kombat: Armageddon and Rise of the Robots. But then we get to today’s game, Fighter Within… for the Kinect. I honestly thought Kinect was over and done with after Steel Battalion: Heavy Armor, but nope, it somehow manages to ポンプ out garbage. Leeching off of the 360 in the last stages of its life and then moving on to the Xbox One afterward (As if the Xbox One didn’t have enough problems at launch), Fighter Within was released for the Kinect によって Daoka Studios, a Belgian company who have made nothing else of interest, and was published によって Ubisoft. Ugh, yeah, get used to seeing Ubisoft appear a lot this holiday season. Normally I’d ask あなた how bad it could be, but this game is on the Kinect. The only way I can think of it being any worse is if someone was kicking あなた in the dick repeatedly. But even that would be less painful.



So Fighter Within is a game with a set 一覧 of characters. These aren’t the worst characters I’ve ever seen, I mean, come on, I grew up with Mortal Kombat: Deception. These characters give a sort of 鉄拳 vibe to them. The graphics are alright. Nothing too ugly, nothing completely offensive. That being said, are あなた really going to remember designs like Matt, Vince, または Faergas. 通り, ストリート Fighter, this is not. So then we get into the main campaign… After a moment of loading. I timed it, it takes fifty 秒 each time for the game to load. So it must be real powerful- And it’s still 画像 for cutscenes… I am not one to complain about cutscenes having, say, a comic book または graphic novel look to them for their cutscenes, I think it’s fine, but these are just the character モデル standing around, talking to each other. And the voice 芝居 and dialogue are really bad. It’s what a child thinks sounds cool to say after binging a bunch of their dad’s action movies. So after a short introduction using ランダム words that make no sense and expecting あなた to know right away, we can finally start the actual game. And holy shit, this is a joke.
あなた cannot 移動する anywhere on the area. あなた have two movements. あなた can backstep, and あなた can 移動する forward. That’s it. あなた cannot サークル, 円 around your opponent, so if your opponent locks あなた near the edge of the ring, you’d better hope your character turns away または you’ll ring out and lose. Occasionally you’ll do a grab. How do あなた do it, I don’t know. It’s so hard to pull off, it almost feels like luck thanks to the Kinect’s garbage controls. So screw the grabs and screw strategy, we’re gonna 星, つ星 Platinum this shit and just unleash a series of punches into this motherfucker. I say punches, but it’s もっと見る like slapping each other with wet noodles they call arms. I found it works really well if あなた just 靴下 your opponent in the dick. And get used to hearing the words High Straight Combo when you… somehow do a special move, because the announcer says it every time, and あなた do it もっと見る times than あなた would think. It’s honestly grating after a while. So after baring through the tutorials, I got a friend to suffer with me. So after picking our characters (By the way, picking characters with motion controls are a goddamn mess because the motion controls slides your hand all over the place and just selecting them によって moving your hand フォワード, 前進, 楽しみにして and then away makes it a nauseating experience. I didn’t think I had to mention that, but there あなた go), we could barely play the game from laughing. We couldn’t play it anyway, but this was a special kind of mess. After a while, we just had to stop. So I will say this, Fighter Within was a もっと見る endearing fighting game experience than any of the Blazblue games.
So after laying two rounds, we were exhausted, our guts hurt, and we just gave up. I think I got the amount I needed for such a game like this. Fighter Within is as low as a fighting game as あなた can get. It’s not frustrating, または so I would think 与えられた the fact that I refuse to play the story mode any more, but man, on a technical level, this is one of the worst fighting games I’ve ever played. But hey, it’s good for a laugh. So if あなた have a Kinect, for some ungodly reason, force your フレンズ to play it and I’m sure you’ll get a laugh. On that note, I leave あなた with a fun fact. Ieft my copy of Fighter Within at my フレンズ house because he owns a Kinect and I don’t, and when he came to return it, I told him to keep it. Just a little side story.
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Source: ME!!!!!
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