ランダム
この質問に回答する
ランダム 質問
Viriijda gurrm 質問
What's a trait あなた would associate with "perfect game design"
Example A.K.A Wantas answer cuz why the fuck would Wanta ask a 質問 and not provide his own opinion like seriously wtf is with that shit?:
I 愛 it when the 音楽 for a stage または level or, if あなた are insanely old, "board" is timed so that あなた reach the end of the track at the same time as あなた reach the end of the stagelevelboard. Like in Mario Odyssey. In the 2D portion where Pauline is singing, the person who I was watching actually wasn't dawdling または going slow and they reached the end of the stage right when the song was at its end. I loved that shit.
Example A.K.A Wantas answer cuz why the fuck would Wanta ask a 質問 and not provide his own opinion like seriously wtf is with that shit?:
I 愛 it when the 音楽 for a stage または level or, if あなた are insanely old, "board" is timed so that あなた reach the end of the track at the same time as あなた reach the end of the stagelevelboard. Like in Mario Odyssey. In the 2D portion where Pauline is singing, the person who I was watching actually wasn't dawdling または going slow and they reached the end of the stage right when the song was at its end. I loved that shit.
|
next question » | ||
|