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posted by Windwakerguy430
Remember Afro Samurai? Neither do I. Okay, but seriously, let’s talk about Afro Samurai. Trust me, it is relevant to the game we will be discussing. Afro Samurai was a really dumb, nonsensical video game about a samurai with an afro who searches for his father’s killer and takes out all the 上, ページのトップへ samurai in the country. It’s a dumb series with large breasted samurai women, everyone has cellphones, and there’s Kanye West bears everywhere, all in feudal Japan. And yet I still liked it. And it must’ve been good enough to get an anime, a movie, and have the main character voiced によって Samual L. Jackson. But while people can either like it’s dumb world または just see it as a lame story, everyone agrees that the character デザイン によって Takashi Okazaki. If his talent was put into something greater, it could be something that everyone can enjoy. And now I introduce あなた all to something greater.



The game follows our silent protagonist, not Afro Samurai, but cannonically is named Rider. And apparently, Rider did something really bad. So bad in fact that he has been imprisoned on a planet far above the earth with multiple planets separating him from the earth. But, thanks to a mysterious man named The Stranger, または Not Kuma to some, he is able to plan his escape from the prison, and is tasked with fighting all of the bosses known as Jailers. And they are in tons of variety, from a multi masked sadist with a staff, a prisoner with a laser head, an old man who can stop time, a knight with a sword and shield, and that’s just to name a few of them. And every single one of them is a lot of fun to fight if あなた ask me.
It should be stated, but also should be clear as day, that Furi is filled with only boss fights. There are some moments where あなた walk and hear about the Jailers あなた are about to fight, before the boss fight starts. あなた have a simple set of attacks. あなた have the fast melee attacks, a charge attack, and a ranged attack that slowly chips at enemies health. From there, あなた just gotta use that, as well as dodging, to beat all of the bosses with their own unique fights to them. The boss has a ランダム amount of health, ranging from three bars to seven bars. Rider only has three, but whenever either あなた または the boss are knocked down, あなた both gain health back. If the boss knocks あなた down, it regenerates health while あなた lose a bar. If the boss is knocked down, they are a step closer to death while あなた regenerate all of your health, most of the time. It looks pretty forgiving, but that’s because it doesn’t take a lot for the bosses to fuck あなた up. Their fight styles are always changing. One minute, あなた could have their entire moveset memorized, and the 次 instant, you’ll probably lose all two bars of health to just barely survive the onslaught of their attack. Once they are down to half a bar, あなた have to close in for the kill and only use melee, dodging and blocking at just the right time to throw them off and go in for the kill. The boss fights are intense and challenging and really make this game insanely fun. And even if あなた lose, the nature of seeing their health go down makes あなた wanna go one もっと見る time. あなた got the pattern memorized, now あなた just gotta go once もっと見る and hopefully learn from your mistakes to take them down.
But the game isn’t all perfect. While the bosses are incredible, the character designs are so bizarre yet stylish and that soundtrack is a banner collection, the walking parts can be a little… iffy. It’s not terrible, the environments are nice, the 音楽 that builds up as あなた get close to the boss is a really nice touch and I am very much interested in being heard about the upcoming boss, but it’s real easy for あなた to walk in one direction only to realize you’re going the wrong way. Thankfully, あなた can set Rider to auto walk, so that makes up for it. But I think what made Furi go from a decent action game to one of my お気に入り was the ending of the game. And from here we are reaching spoiler territory, so…

(SPOILERS AHEAD)

After fighting off the final Jailer, a young girl who had no fighting ability and could only attempt to outsmart Rider, only to fail and be killed によって his hands, Rider was able to make to earth, where he could finally see what he was fighting for. And once he touched the earth, it all made perfect sense. Suddenly, あなた realize that the Jailers keeping Rider up in that prison was for a good cause. Cause once Rider takes his first step, the earth around him starts to wilt and die. 草 burns to ashes, the waters boil, and the sky becomes a dark 雲, クラウド overhead. And all Rider can do is try to find out why his existence only brings death and if there is any salvation for him, which is why he takes off to 宇宙 and finds his creator, The Star, waiting for him, and preparing to invade the planet with his permission. Rider can accept and let the planet be invaded によって his kind, または he can refuse, and go against his creator, and give himself something to fight for. This results in the most bullet hell esque boss in the game, and it is pretty damn fun. And this final part of the game alone made the purchase all the もっと見る worth it in my eyes.

(END OF SPOILERS)

Furi is a game that I can’t recommend enough to action game fans. It’s a nonstop set of insane combat and amazing 音楽 all the way through. I don’t know what the company has in store for the future, aside from a few awesome DLC with even もっと見る bosses included, but hopefully they got something in store for the future.

Up next: We take our shovels and strike the earth
added by Seanthehedgehog
Source: GM
added by AquaMarine6663
Source: Like hell if I know
added by Seanthehedgehog
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Here’s another list, because twenty ロスト games wasn’t enough. There was way too much games that were ロスト for several reasons. You’d think that in this 日 and age, it would be hard to lose a game with the level of internet access we have. But no, there are still hundreds of games out there, that never made it to consoles, and probably will stay that way. There was just way too much to leave out, I just had to make a 秒 list, continuing the discussion on ロスト video games that were either eventually found, have some evidence of their existence, または are so obscure, あなた probably wouldn’t...
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added by Windwakerguy430
added by Dudespie
Source: Meh, Windwakerguy430 (aka the best person on the planet)
added by SkyheartPegasus
Source: MLP
Song: link

Hawkeye & Metal Gloss: *Dancing*
Jerry: Summer is over. Why are we playing this song?
Annie: Come on, the weather is still nice. Anyway, my name is Annie, and I'm your hostess for tonight. It's time for back to back episodes of Ponies On The Rails.

Theme song >>>> link

Seanthehedgehog presents

Ponies On The Rails

Starring

Peirce Hawkins "Hawkeye" From Seanthehedgehog

Red Rose From Chibiemmy

Coffee Creme From KarinaBrony

Snowflake & Orion From Alinah09

Metal Gloss From DragonAura15

Stylo From Jimmythedragon

Gordon, Percy, Jeff, Bartholomew, Wilson, and Pete from Seanthehedgehog...
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added by alinah_09
For the entirety of October, I will be doing CoH articles. One Tuesday will be a review, than a 上, ページのトップへ ten, and so on until Halloween. And since I did a review on Dead Space, now is the best time to talk about a 上, ページのトップへ ten. And when it comes to 上, ページのトップへ tens, none are もっと見る done than the scariest enemies in video games. And while enemies are good and scary on their own, I want to look at bosses… Which isn’t much better, I know, but screw it. There are many disturbing bosses in games, especially in horror games. But what about those that come when あなた least expect it from a horror game. One’s that...
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added by Windwakerguy430
added by AquaMarine6663
I 発言しました it before and I’ll say it again, I 愛 No もっと見る Heroes, from the characters, to the combat, to the overworld. And one of the things that makes this game what it is are the bosses in it. The 10 Ranked assassins of the United Assassins Association are some of the craziest and most thought provoking bosses I have seen in video games. Sure, they may not be as insane to fight または as insanely well detailed and designed like a Bayonetta または Devil May Cry boss, but how they behave, what they have to say, and what they do make them all the もっと見る interesting. How they fight, what tricks they pull,...
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Come on Bodum. That's your cue!
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There are dozens of ways a game can come to an end. They can make their ending tie together the loose ends and bring the story to a satisfying close, they can leave a person on a cliffhanger for the 次 installment, または they can completely fail all together. And then あなた get THOSE endings. Those endings that come out of nowhere and are seen as completely weird. Whether it’s due to awkward movement and voice acting, a single scene making the whole ending change entirely, または just 日本 being Japan, these endings are seen as being so weird, that they can be charming in their own way… または be...
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