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Here we are, the fourth Zelda game on this 一覧 and one that I have heard many people call one of the best from their childhood, and while I didn’t get a chance to play it until much later in my life, when I did play it, I can definitely see why this one was considered a classic によって many at the time. Cause damn, Twilight Princess is something else.
Twilight Princess follows Link as he goes on a quest to 検索 items dropped によって the gods of the kingdom, and then later, shards of the Mirror of Twilight, to stop the evil king Zant and something about Ganondorf, because he can just never leave well enough alone. One thing that a lot of people talked about in Twilight Princess was the darker atmosphere. People 発言しました that Wind Waker was too much of a cartoony kids game and hated it as a result, so 任天堂 made Twilight Princess a もっと見る serious game. And people hated it cause it was too dark (Goddamnit). But personally, I loved it a lot. The areas あなた explore are a lot もっと見る interesting to me now, from the almost western style of Kakariko Village to the very busy Hyrule 城 Town, all areas in the world seem to have もっと見る life in them than in 前 Zelda games. And the dungeons are so much もっと見る interesting than in any other Zelda game. Some of my お気に入り dungeons are the Arbiter's Ground for it’s creepy lore, the manor in the snowy mountains for how non-dungeoney it feels, the Sky Temple for being so…. Odd, and that’s just my favorites. All the other dungeons are a lot of fun too (Except Lakebed Temple). But what’s a good Zelda game without good characters, and I think Twilight Princess has the best cast of them. While some characters like Ilia get the short end of the stick when it comes to development, the main cast of characters really get a lot of time to shine. Zant is a really creepy villain, and when あなた soon realize that he’s just some jobber who was lucky enough to run into Gannon makes him もっと見る interesting to me. I know a lot of people were disappointed that he just started screaming and jumping around, but I think it’s really interesting. Oh, and Midna, the fucking best companion in a Zelda game, don’t even try to deny it. あなた know it’s true, I know it’s true, it’s a goddamn fact of life and don’t あなた tell me otherwise. And the main gimmick of Twilight Princess is the ability to turn Link into 狼, オオカミ form, where he can see Twilight monsters, talk to animals, and go through crawl spaces, allowing あなた to use this form to solve a plethora of puzzles. It’s not my お気に入り of the Zelda gimmicks, but it’s perfectly fine.
Twilight Princess does what all Zelda games does, it changes the formula, it tries to do something new, and sometimes that doesn’t always work, but I can admire it for that. That being said, Twilight Princess totally works and I 愛 every 秒 of it. I loved play through the story, I loved doing the side stuff, and I loved exploring the world and looking at all the designs of this game. Twilight Princess is a classic of a game, and is easily in my 上, ページのトップへ twenty and my 秒 お気に入り Zelda game ever.
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All we had to do was follow the damn train!
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Ninjas want sprinkles on their ice cream.
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