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posted by Windwakerguy430
Well, here we are. From one extremely short タイトル to yet another extremely short title, we find ourselves with a game that is actually ten 分 shorter than 198X, and wouldn’t あなた know it, I enjoy it far もっと見る than that other game? Now why is that? Could it be that, despite the smaller budget and less resources, it could create a vastly もっと見る interesting story and world? The answer is yes. So let’s talk about Planet RIX-13



The game starts with a nameless, faceless astronaut as he crash lands on a strange planet. Apparently, there were people on the planet, but they are all gone now. あなた have two options. あなた can find out what happened to the people on the planet and why they were here in the first place, または あなた can just leave. What あなた do from the start of the game is all up to you. I can always admire a game that doesn’t feed あなた a hundred different things at once and just jumps into the gameplay. Context is good, but come on, I got other indie games to play. And let me tell you, the art style is pretty good. Sure, it’s no Blasphemous または anything, but it still has a lot of charm to it. Even if あなた can have your character floating on the ground like a ghost if あなた just tap the analog stick, which is pretty funny. What あなた will mostly be doing is trying to solve puzzles to unlock one area and continue to another. The puzzle will rarely be solved in the same area, so あなた gotta explore and find a way to get through it, usually によって going to new locations and picking up clues from there. It’s easy, but it does offer a lot of exploration and mood setting. There’s also not a lot of 音楽 in the game, または even any ambience on the alien planet. The only sound is your footsteps on the 草 または in the metal plated floors of the labs. It could be considered boring, but I think it adds to the lonely, creepy atmosphere of the planet. And that creepy atmosphere pays off when あなた eventually start finding corpses around the lab and blood. And that’s when the game really starts to pick up.
Again, あなた can just leave the planet once あなた have all the parts あなた need, but if あなた want, あなた can choose to explore, unlock もっと見る areas, solve もっと見る puzzles, and find out what caused the lab assistants to die and go crazy. The game does have a lot of backtracking and it does make me wish あなた could run faster rather than have your character slowly walk, but at least he isn’t running out of breath every two 秒 like in Uncanny Valley. When あなた do find もっと見る clues lying around, ones pointing to something far greater than anything man made, the game starts to change the effects of your surroundings. Is it a sanity effect または perhaps the world shifting. I don’t know. Everything in Planet RIX-13 is up to interpretation and I do enjoy that. And at the end of it all, I won’t spoil what happens, but it does create an interesting look into one of my お気に入り styles of horror. Uh, do note that the effects of picking up clues can have some issues. It did mess up on my screen and it hurt to look at after a while, but after resetting the game, it worked again. The game autosaves frequently so あなた won’t have to worry about losing a ton of progress.
Planet RIX-13 was a game I thought I would have very little to talk about, but I walked away with quite a few thoughts about it. It’s far from the most revolutionary indie game out there and it can be considered a walking simulator, but it does just enough to interest me, and it is sold for pretty cheap. It’s like a dollar ninety nine and I got it for even cheaper on a sale, so maybe look into this game if あなた want something that doesn’t hold your hand and let’s あなた think of the story もっと見る rather than tell you.

Up next: Make way for the bad guy.
added by bouncybunny3
こんにちは THERE! YEAH, THE LOSER IN THE CORNER! GET A LOAD OF THIS CRAP!

ARE あなた ALWAYS BORED? ARE あなた TIRED OF DOING NOTHING WHATSOGODDAMNEVER? DO あなた WANTS SOME

MOTHER F**KING FUN!?

WELL LOOK NO FURTHER ASSHAT, BECAUSE WE'RE SELLING

VIDEO GAAAAAAAMES!

A TOTAL TRIP DOWN LSD LAND!

ACTION! ADVENTURE! ROMANCE!

YEAH, WE'RE F**KING WITH YOU!

GRAPHICS SO AMAZING YOU'LL PISS YOUR PANTS!

YEAH, WE'RE LYING! ;D

AND ACTION SO BLAND YOU'LL THINK シンデレラ IS EPIC AS S**T!

GAMEPLAY THAT MAKES あなた WISH あなた WERE USING THE RESTROOM

BECAUSE AFTER PLAYING VIDEO GAMES, YOU'LL VOMIT EVERYWHERE

GUARANTEED!

AND IF あなた CAN GET TO...
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Now, I looked back on my original 一覧 of 上, ページのトップへ ten hated video game characters. Needless to say, there was quite a few obvious choices. Now, my original 一覧 wasn’t bad, but I have played a lot もっと見る games since then, and I have seen もっと見る horrible characters. Now yes, I am aware that this topic has been done TO DEATH with gamers (Seriously, type in 上, ページのトップへ Ten Hated Video Game Characters on YouTube and あなた will see hundreds of lists), but I think it’s time I talk about my own awful characters. A few rules first, only from games that I have played, only on per franchise, and I will try to limit...
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added by Britt601
Source: Wolfina AKA Pixiv ID 1624091
added by Zeppie
added by shamad
added by Allies57
added by weirdalfan2788
added by awsomegtax
Source: awsomegtax
added by cynti19
Source: mobygames
added by cynti19
Source: mobygames
added by cynti19
Source: mobygames
added by cynti19
Source: mobygames
added by cynti19
Source: mobygames
posted by DoctorSpud
Welcome to the Spuddy review of Warhawk! Here I will inform あなた about the quality of gameplay, graphics, sound, and presentation of the game.
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Warhawk is kind of a hard game to review, as I may not see it and play it as あなた do. Everyone has different tactics and will play it in a different way. Someone may be a sniper, または jump right into a tank または Warhawk, または just be an 尻, お尻 によって camping and picking off people with their ever annoying, one-hit-kill knife. The game contains lots of teamwork, but despite what あなた might hear, the consistency of it all can...
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 Parappa the Rapper was released for the Sony PlayStation on October 31, 1997.
Parappa the Rapper was released for the Sony PlayStation on October 31, 1997.
Now you've all heard of ギター Hero, right? Okay. Well EVERYONE knows what Dance Dance Revolution is... right? Well, just to go a bit farther in time, I'm going to review one of my all-time お気に入り musical games, "Parappa the Rapper". So, the game starts out with a puppy, Parappa, who is desperately in 愛 with this Sunflower girl, named Sunny. The names of the characters are all types of puns. EG: Katy Kat, PJ Berri, Chop Chop Master Onion, etc. (if none of あなた get these names, then あなた REALLY need to get out more) Anyway, Parappa does many tasks in order to win Sunny heart. The exception...
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posted by DoctorSpud
I remember buying Thievius Raccoonus several years ago. I popped it into my PS2 and it made wonders. --Okay. Maybe it wasn't THAT game that made wonders, but it's sequel- Sly 2: Band of Thieves. This game has changed the way I have played video games because it is one of (if not THE) first great video games I had ever bought other than Thievius Raccoonus.

First off, the gameplay, visuals, and controls are all an absolute hoot. These three elements are combined so perfectly that あなた will find yourself dashing through the intro of the game and running across ropes to explore もっと見る of this visual...
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These days, games seem to be taken for granted. Many impressive technical achievements such as those found in the game Fracture and Shadow of the Colossus are just completely overlooked, but a few years 前 they would've been amazing to many people. People say that, if the graphics in a game don't match up to those of some other もっと見る 人気 games, they're terrible, but they really aren't. It's just that people are so used to Crysis-quality graphics that anything below those standards are considered ugly.
People also say that Fracture is a mediocre game because it didn't implement it's ground...
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posted by DoctorSpud
 If あなた have a PS3, play inFamous when it comes out, and don't enjoy it, I'll give ya a million bucks!
If you have a PS3, play inFamous when it comes out, and don't enjoy it, I'll give ya a million bucks!
My friend, Frank, has a 360. I go over to his house sometimes to game with him, and I became extremely interested in getting my own. When I researched the console online I became even もっと見る convinced this was the console to get. But one tiny, little thing completely disintegrated all of my thoughts of getting a 360- the still un-released game, inFamous. This game had me amazed and since it was a PS3 exclusive and was produced によって my お気に入り studio, I decided to get a PS3 instead. And I am sooooooo glad that I did.

First off, simply unboxing this beautifully designed console was a marvelous experience....
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added by weirdalfan2788