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 あなた have got to be freaking kidding me.
You have got to be freaking kidding me.
(WARNING: Profanity EVERYWHERE, viewer discretion advised! If あなた don't like cussing, then it's better for あなた to leave the page, I don't want to offend anyone. Thanks!)

Alright, so あなた buy a new game, take it home, play it for... God knows how many hours, (o-O) And あなた 愛 it! It has awesome music, game-play, a great story, または maybe even....

None of that at all! :D

But I guarantee it, あなた will run into something that ticks あなた off to no end. Literally ANYTHING is eligible for this list, and oh boy, it won't be pretty. Seriously, I'm warning あなた right now, there will be rage, cussing, tears, panic, fires.....

Possibly even blood.

But without further ado, let'sa go! ^___^

o_____O

#10. Quick-Time Events.

Now, don't get me wrong, these are honestly pretty cool, AT FIRST GLANCE. Yeah, あなた might be looking them up and be all like, "OMG I AM SO lol XD RIGHT NOW! :D" But....

Let's just say it's so PAINFUL when you're playing a fun game, and then it gives あなた .00001 秒 to react または YOU'LL DIE! And it's not like the game tells あなた this, it always comes out of nowhere and is a guaranteed death, IT SUCKS!

If you're not familiar with these, Quick-Time events are when you're watching an action scene and あなた have to press the button that the game flashes on screen. They give あなた very little time to pull these off correctly and can be a major turn-off for newcomers to the mechanic.

Also, あなた have to admit, what's even the point of these? あなた press a button and everything is done for you, doesn't that seem.... Pointless?

Either way, agree または disagree, these can get REALLY annoying. Just don't let your guard down, and あなた MIGHT be fine. They're also a speed-runners worst nightmare.

The only reason it's so high on this 一覧 is because after the first irritating time, they aren't that bad. あなた expect them, and they honestly look pretty cool! So yeah, moving on! :D

(??: What!? He's not mad? ......Hehehe, not for long.......)

#9. Invincibility Frames.... Sort Of.

Now, don't get me wrong, あなた couldn't possibly have BETTER

Then invincibility frames. They basically make あなた invincible for a little while and activates whenever あなた get hit, または sometimes when あなた die. They're put in games to make them もっと見る fair, and to give the player a bit of a chance when あなた mess up. But sadly, not every game has this. As a result.....

IT'S CHEAP! UNFAIR AND CHEAP, WHY THE HELL WOULD THEY GET RID OF INVINCIBILITY FRAMES!?

あなた COULD GET ABSOLUTELY WOMBO-COMBOED AND RAPED によって ENEMIES IN A 秒 AND IT'S JUST SO UNFAIR!

And if THAT weren't bad enough, if あなた combine this with knock-back, then DEAR LORD don't play that game.

You'll be sent to 宇宙 the 秒 あなた press the start button. :P

Yeah, it works in games like Mortal Kombat and Super Smash Bros, but in an actual game, it's annoying as hell! In other words, no invincibility frames=PANIC, CHAOS, AND SCREAMING.

In conclusion, having a game with no invincibility frames is a nightmare. あなた get hit way too fast, way too much, and it turns the game into an unpolished mess. Reason this is pretty high? Well, the invincibility frames are in so many games you'll rarely ever see a game without them, so they only make #9 on here.

Moving on! ^___^

(??: What!? How can he stand this so well!? Well, time to bring in the big guns....)

#8. Terrible Music.

Alright, so 音楽 is one of the most important things in a video game. あなた want to make it catchy, somewhat long, and 全体, 全体的です nice to listen too.

But in games where the 音楽 is REALLY bad, あなた get s**t like this.......

link

DO あなた REALLY WANT TO PLAY A VIDEO GAME WHEN IT'S RETCHING IN YOUR EARS!? NO!

THE ONLY REASON why this is pretty high on this 一覧 is あなた can just put on mute. But still, あなた SHOULDN'T HAVE TO! When I play a game, I want to hear what the game is like! If it's Mario, I want to hear catchy, fun, and upbeat music! If it's Mortal Kombat, I want to hear bad-ass themes in the background!

But when あなた fail something as simple as this, YOU'VE FAILED ON A VAST SCALE.

And another reason why this is so important, ALL GAMES HAVE SO MUCH POTENTIAL FOR AWESOME MUSIC! Seriously, I could make a 上, ページのトップへ 1,000 Video Game Songs and I'd STILL have to make some painful cuts!

JUST LISTEN THE POTENTIAL VIDEO GAMES HAVE WITH MUSIC!

link
link
link

See? It's freaking amazing! Plus, terrible 音楽 is a let's players worst nightmare, because they HAVE to listen to it, along with you. And I just so happen to be a let's player!

Wrapping this one up like an angry present, terrible 音楽 is a MAJOR negative. And it's simple why, NOBODY SHOULD EVER have to mute their game just because the game developers screwed up the easiest part of creating a video game. And it doesn't even have to be amazing, just make it TOLERABLE! SERIOUSLY, WTF IS WRONG WITH THE CRAZY BUS MUSIC?!?!?!

Moving on..... >:(

(??: That's もっと見る like it Jared..... Build up your rage.... Let it explode! Haha..... HAHAHAHAHA!!!!!)

Did I just hear somebody? ...... Whatever, maybe it's just that god-forsaken Crazy Bus music.

#7. Tons Of Glitches.

Hey, あなた want to know what the most important part of a game is? I'll tell you. :)

TO BE ABLE TO F**KING PLAY IT IN THE FIRST PLACE!

Basically, glitches are a fault in the programming that the game developers accidentally looked over and it completely ruins ANY game. あなた can fall RIGHT THROUGH platforms, the frame rate can go WAY downhill, the 音楽 can bug out, あなた know what I'm talking about.

And there's not much worse than when you're SO CLOSE to finishing a frustrating boss/level, and the game just flips あなた off and bugs out.

It's almost like the game developers are TRYING to piss あなた off! This RIGHT HERE is the very reason I like it when games are delayed, they have もっと見る time to fix the crap nobody wants to see.

I SHOULD NEVER HAVE TO PLAY A GAME WHERE I FALL RIGHT THROUGH THE FLOOR AND DIE! IT'S F**KING RETARDED!

Kind of like the people who don't bother to fix these......

Mordecai And Rigby: OOOOOOOOOOOOOOOOOOOHHHHHHHHHHHHHH!!!!!!!!!

In conclusion, the absolute LAST thing あなた want in a game is glitches. It ruins a TON of the fun, pisses of the player in an unfair way, and it makes the game VERY cheap.

Like: "This game was totally not made with 10 dollars in 5 minutes." Cheap.

次 number. >:(

#666. That One Overpowered Enemy.

Oh yeah, I went there. We've all played any game, had a fun time, but then...........

DUNDUNDUN!!!!!!!!!!

あなた find an enemy/boss SO DAMN OVERPOWERED IT'S NOWHERE NEAR FUNNY.

Often they 移動する very fast, their attacks do tons of damage, they generally have way too much health, and have a billion other absolute BS game-breaking skills.

Some classic examples of this are Shao Kahn from Mortal Kombat, Brawly from DBZ, Blinky from Pac-Man, Sho Minamimoto from The World Ends With You, the Narmer from Etrian Odyssey III: The Drowned City, and Mega Rayquaza in Pokemon OR/AS.

Another reason people hate these so much is HOW MUCH THEY HAVE TO RETRY FIGHTING THEM.

With BS enemies like these, you'll be pushing the reset button like it's a goddamn machine gun! THEY'RE NOT FAIR! Seriously, every single time あなた fight an OP enemy, they're pretty much always better than... Let's say only-

EVERY SINGLE CHARACTER IN THE ENTIRE FUCKING GAME. (Not even censoring that one. D:<)

Also, it's very rare that あなた ACTUALLY get to play as them, therefore making あなた a sitting アヒル, 鴨 for almost every time あなた stand up against one.

Dropping this subject like a hot potato... Dropped in lava, I can't STAND overpowered enemies/bosses. They're like the hair in the lens of your projector, the wrong number that wakes あなた at 3:00 A.M, the soda bottle that's impossible to open, the parking meter that 失効します while あなた shop, (Oh I've got a billion of them ladies and gentlemen.) あなた get the idea.

They're always unfair to fight against, cheap, ridiculously broken beyond belief, and the damage あなた take from their attacks? OFF OF THE GODDAMN CHARTS!

There あなた go. And yes, these enemies have been around since Pac-Man, I'm dead serious.

MOTHER FU-

#5. Long Load Times.

This also goes into the category of, "You know what makes a game fun? BEING ABLE TO F**KING PLAY IT IN THE FIRST PLACE!"

Yes people, we've gotten to here. Oh my god.

Here's how it normally goes. あなた select your options, start the game, and.....

And......................

AND...........................................

The load times just never freaking end.

Some offenders of this are Finding Nemo on the GameCube, Sonic The Hedgehog 2006 on PS3 and XBOX 360, and ドレイク, ドレーク Of The 99 ドラゴン on the original XBOX.

I don't even KNOW why they tick us off, they just do! Nothing happens for so long, WE WANT TO PLAY YOUR GAME PEOPLE! NOT WAIT 99 GODDAMN MILLENNIUMS FOR 5 分 OF YOUR GAME!

Also, sometimes the load times are downright EVIL. The worst offender of this is Sonic 2006, where they appear ALL OF THE MOTHER F**KING TIME AND LAST AS LONG AS 40 SECONDS......

WHAT THE HELL!??!?!?!?!!??!?!?!?!?!?

Some people argue that the long load times don't matter, because they give あなた a forced refreshing break and time to get water, rest your hands, または other BS like that, but here's the problem......

IF I WANT TO TAKE A BREAK, I WILL. I SHOULDN'T HAVE THE GAME FORCE ME TO TAKE ONE, AND AGAIN, IN SOME GAMES, THEY APPEAR ALL OF THE GODDAMN TIME!

Already aiming my Napalm Flamethrower, long load times are the BANE of video games. It's like if あなた were playing a Kirby game, but every-time あなた got a new ability, あなた had to finish a chapter of a Harry Potter book.

Egoraptor: GOD, ISN'T THAT STUPID!? ISN'T THAT ABSOLUTELY RETARDED!? WELL THAT'S WHAT YOU'RE DOING IN VIDEO GAMES!

Case closed, moving on.

(??: This is going well.... Hahaha, keep on going Jared, have fun living, while あなた can........)

#4. Overwhelming Difficulty.

Let's go back on the topic of the OP enemies/bosses.

Now imagine if that was the entire game.

OOOOOOOOOOHHHHHHHHHHHHHH SSSSSSS*****************TTTTTTTTTTTTT!!!!!!!!!!!!!!!!

Yeah, not very fun now, is it? :)

Examples of this FREAKING NIGHTMARE are Ghosts N Goblins, Castlevania, Ninja Gaiden, and so much もっと見る あなた honestly have no freaking idea at all that comes even remotely close to guessing how many games are so hard you'd have an easier time breaking 50 boulders with a broken pencil.

Basically, the game is littered with BS moments, and it won't let up. The game can have really strong enemies, it can have little to no power-ups when あなた need them, and can have really short-

WE AREN'T AT THAT PART YET. O_____________O

One of the most painful ways to make a game hard is no continues. This automatically cuts off the players chances of retrying a level または boss infinite times and forces あなた to ALWAYS start back from square one.

In conclusion, あなた should NEVER make a game too hard, unless that's just what あなた want so あなた can piss people off and makes quarters in the arcades out the wazoo. But either way, I think we can all agree that games shouldn't ever クロス the line difficulty wise, because if they do, then chances are your television's going to be a pile of scrap metal によって the end of it.

#3. Cheap Enemy Placement AND Bottomless Pits.

WARNINGWARNINGDANGERDANGER: THERE WILL BE UNCONTROLLABLE INSANE RAGE IN THIS ENTRY, BRACE FOR IMPACT!!!!!!!! O_________O

These two. Holy s**t, these two.

Alright, let's just start with cheap enemy placement, so I don't lose my mind and have it sold to Satan.

Cheap enemy placement, in short words, SUCKS SO MUCH!!!!!!!! あなた could be playing any game, blazing through enemies, and then one pops RIGHT THE HELL OUT OF NOWHERE and damages you!

The biggest offenders to this are Sonic Advance 3, The Legend Of Zelda: Ocarina Of Time, and Kid Chameleon.

Cheap enemy placement is what it is, a terribly placed bad guy that あなた couldn't possibly avoid in time without getting hit, and it's even もっと見る of a speed-runners worst nightmare than the quick-time events.

It's also the game's way of saying, "SURPRISE MOTHERF**KER!"

Now, I don't think I need to say WHY it's so annoying again, but I can't POSSIBLY count how many times I'm just doing whatever the hell I'm doing in a game, and then the game throws an unavoidable enemy right at your face, IT'S THE ABSOLUTE CHEAPEST A GAME CAN GET.

And now, bottomless pits.

...

This. THIS. BOTTOMLESS PITS. HOLY SHIT, BOTTOMLESS PITS.

Why do they even exist? I don't even need to explain this at all, but I will.

Bottomless pits are pretty self-explanatory, あなた make one small mistake and あなた DIE. あなた fall down into and endless hole of death and shame and あなた lose a life. And honestly, they aren't even that bad. Yeah, they're definitely annoying, but I've seen worse, によって far!

So why are they even on this list? Well, the NES.

Bottomless pits in NES games aren't just bad, terrible, または even absolutely insanely frustrating. THEY NEED A NEW WORD FOR HOW FRUSTRATING THEY ARE IN NES GAMES.

Long story short, there's a thing called knock-back in retro games. It involves あなた getting hit, and あなた get knocked backwards.

It's rant time.

Bottomless pits in games like Shovel Knight, Ninja Gaiden, Ghosts N Goblins, Castlevania, TMNT, Mega Man, and much more, ARE SO GODDAMN INFURIATING!!!!!!

ENEMIES ARE EVERYWHERE IN THE CHEAPEST PLACES, AND THEY ALWAYS KNOCK あなた STRAIGHT INTO A BOTTOMLESS PIT! IT'S A GUARANTEED DEATH, IT'S SO CHEAP!

But both of them combined? Bottomless pits AND cheap enemy placement? Dear god.......

When s**t like that is combined, we run to Hell for cover! Here's how the situation normally works.

1. An enemy hits you.
2. Right into a cliff.
3. Game Over.
4. FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF

THIS IS THE ABSOLUTE BANE OF VIDEO GAMES, あなた COMBINE THE WORST THINGS IMAGINABLE AND GET SHIT LIKE THIS! And Ninja Gaiden is the PERFECT example of this, literally, it's the reason why these are both number 3.

Let's.... Move......

SON OF A B***********CH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

(??: Looks like it's finally time.... Hehhehe......)

2. Terrible Controls.

The EVIL MASTERMIND of the category, "You know what makes a game fun? BEING ABLE TO F**KING PLAY IT IN THE FIRST PLACE!"

It's here, the very dictionary definition of frustrate.
 Literally. :D
Literally. :D

Terrible controls piss the player off on a brand new scale. Normally, when あなた push a button, what SHOULD happen is whatever the button in the game is set to/supposed to do, IT'S SUPPOSED TO HAPPEN!

IT'S SO PAINFULLY OBVIOUS! WHEN I PUSH THE LEFT BUTTON, THEN I SHOULD GO F**KING LEFT! IT'S MOTHER FUCKING ELEMENTARY PEOPLE!!!!!

Terrible controls are just as self-explanatory as あなた think they are. It's when a game is designed terribly and doesn't respond well to the controller at all.

In other words, it's when game developers don't even care about effort at all and decide to make the button inputs SO STIFF AND UNRESPONSIVE, you'd have a もっと見る fun time trying to find pieces of ripped up cards all over Mexico.

In conclusion, terrible controls SHOULDN'T EVER be a problem with a game. IT'S SO GODDAMN ANNOYING AND IS A GIANT MIDDLE FINGER TO THE PLAYER!

Moving o-

Kyros: Yes.... The darkness has finally became reality......

Me: Uh, who are you? @___@

Kyros: HAH! Foolish human, I'm your evil alter-ego, I go によって the name of Kyros.

Me: I have an alter-ego? How is this happening, this doesn't even make sense!

Kyros: Well what do あなた expect, this is Fanpop, NOTHING makes sense!

Me: Got a point there, but this is..... Awkward. :P

Kyros: Hah, when あなた 発言しました terrible controls was the, "Evil Mastermind" あなた REALLY didn't think something like this would happen? And to answer your question, I was born from the darkness in your soul....

Me: Whatever, what the hell do あなた want!?

Kyros: Just finish your 上, ページのトップへ 10, foolish human......

Me: Alright? @____@

Anyways, since we're getting to #1, it's time for a good 昔ながら, 昔ながらの recap! ^___^

Kyros: Ugh, this is boring. >:(

Me: #10: Quick-Time Events! Too quick.... o-O
#9: No Invincibility Frames! WOMBO COMBO! :D
#8: Terrible Music! *Insert Crazybus Music*
#7: Tons Of SNOOPINGAS! Er, Glitches!
#666: DAT ONE OP ENEMY DOE.
#5: Loading.... Loading...... Long Load Times!
#4: Overwhelming DifFUCK!!!!!!!!
#3: Cheap Enemy Placement, Bottomless Pits, And Rage!
#2: ErriTlbe noClorts!

And finally.... Number one......

#1. Time Limits.

This is it ladies and gentlemen, the very REASON I made this list. The ultimate buzz-kill, right here in your face.

Time Limits are the most self-explanatory entry on this list, they're when a game forces あなた to complete levels and/or the game in a certain amount of time.

And now, rage time.

There is NOTHING, ABSOLUTELY NOTHING THAT WILL EVER be worse than time limits. あなた like playing games? It's fun and everything, and あなた like it?

LET'S JUST ADD THIS CLOCK HERE..... >:D

Seriously, I legitimately want to know, WHO THE FUCK THOUGHT THIS WAS A GOOD IDEA!?!?!? I've never wanted to kill someone so badly.....

Except maybe Ryan. :P

Jokes aside, あなた CAN'T POSSIBLY INSULT THE PLAYER もっと見る than adding a time limit. It turns the game from: "Explore, defeat evil, and admire the wonderful music, graphics, and game play we made for you! ^___^" To: "HURRY THE HELL UP THE MOTHER FUCKING TIMER IS TICKING あなた GODDAMN BASTARD WHAT ARE あなた DOING!??!? EXPLORE!? HAVE FUN!? WHAT THE FUCK ARE あなた THINKING, あなた WANT TO RUN US OUT OF BUSINESS!?"

Basic idea, Time Limits are the worst goddamn thing ever invented. And the worst part is, THEY'RE MOTHER FUCKING EVERYWHERE! GREAT GAMES LIKE MARIO, SONIC, GAIN GROUND, KID CHAMELEON, CASTLEVANIA, GHOSTS N GOBLINS, NINJA GAIDEN, AND SO MUCH もっと見る あなた COULDN'T POSSIBLY COME EVEN REMOTELY, PHYSICALLY, または MENTALLY ANYWHERE NEAR ANYTHING POSSIBLY RESEMBLING CLOSE TO GUESSING HOW MANY FREAKING TITLES USE THIS IN THEIR GAMES.

True, sometimes they aren't all that bad in games like Sonic The Hedgehog and some others, but STILL! I DON'T CARE IF THE TIME IS 40 HOURS, あなた SHOULDN'T EVER FORCE THE PLAYER TO HURRY UP WHEN THEY'RE TRYING TO HAVE FUN!!!!!!!

IT PRESSURES THE PLAYER, MAKES THEM PLAY WORSE, AND SLICES ANY FUN THAT WOULD'VE COME FROM THE GAME RIGHT IN HALF.

IT'S LIKE THE MOTHER FUCKING BUBONIC PLAGUE OF VIDEO GAMES! THE CANCER, THE SORE THUMB, THE MICROSCOPIC PIECE OF HAIR IN A HAYSTACK THE SIZE OF EARTH!

If it's one thing I hate もっと見る than ANYTHING, it's being rushed. And the fact that so many games that are AMAZING use this is downright EVIL! IT'S A GIANT HUGE 9 TRILLION FOOT QUADRUPLE MIDDLE FINGER TO THE PLAYER, AND IT'S ALWAYS SO IRRITATINGLY ANNOYING YOU'D RATHER DRINK THE ROTTEN FECES DRIPPING OUT OF AN OSTRICHES ASSHOLE AND WASH IT DOWN WITH 50 年 OLD URINE FOUND IN SEWER WATER!

Fuck it, I'm done! I'M FUCKING DONE! THIS IS JARED POTTS SIGNING OUT, AND GOOD RIDDANC-

Kyros: FINALLY! The transformation's complete! And who else to thank than あなた Jared?

Me: Wait what? @_@

Kyros: Your rage fuels me, and now I'm so strong, I'm nearly immortal! Do あなた even realize what you've done, pathetic human!? Now, I CAN DESTROY EARTH ONCE AND FOR ALL!

Me: But all I did wa-

Kyros: SILENCE! The weak shall PERISH! Such is the code.....

Kyros: OF THE UNDERNET! AND NOBODY IS GOING TO STOP ME, BWAHHAAHAH!

Me: Oh no, what have I DONE!? I NEED TO STOP THIS!

*Ground Shakes*

Me: Wait, THAT'S IT! ALL THE ENTRIES ON THIS LIST, THEY JUST FUELED HIM! MY RAGE FOR THESE ENTRIES HAVE FORMED HIS DARK SOUL, AND I NEED TO STOP HIM!

Kyros: What are あなた babbling about FOOL!?

Me: THEY PISS EVERYONE OFF! THEY FAIL ON EVERY CATEGORY! I HAVE TO DESTROY ALL THE ENTRIES ON THIS LIST!

Kyros: Hah, he's probably whining... SAY HELLO TO HELL FOR ME, SAYONARA SUCKER!

Me: THIS IS FOR THE QUICKTIME EVENTS! *Breaks*

Kyros: Wait, what are あなた doing!?

Me: THIS IS FOR NO INVINCIBILITY FRAMES! AND TERRIBLE MUSIC! *Breaks*

Kyros: *Power Fading* No, STOP!


Me: THIS IS FOR ALL THE GLITCHES, AND THE OVERPOWERED ENEMIES, AND THE BULLSHIT LOAD TIMES! *Breaks*

Kyros: NO! S-STOP, PLEASE!

Me: THIS ONE'S FOR ALL THE GAMES THAT WERE TOO HARD! AND THE BOTTOMLESS PITS, CHEAP ENEMY PLACEMENT, AND BAD CONTROLS! *Breaks*

Kyros: NOOOOOOOO!!!!!!!!!!!!!!!!!

Me: And this one......

Kyros: o-O

Me: IS FOR THE TIME LIMITS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

*Giant Explosion*

*5 分 Later*

Me: Ow, my head....

Me: Wait a minute, what happened?

Fanpop: Publishing article.....

Me: Oh yeah, Kyros is gone! YEAH! ^___^

Me: I guess now everything's exactly the way it should be. :)

Fanpop: Still publishing......

Me: Well that was a long article, I'll give it some time. :)

Fanpop: Still publishing......

Fanpop: Yet still publishing.....

Me: o-O

Fanpop: STILL MOTHER FUCKING PUBLISHING.....

Me: O-O

Fanpop: Done! ^___^

Me: *Sigh* :)

Well, I hope あなた liked my list! There was some good, some bad, some really bad, SOME GOD-AWFUL LEVELS OF BAD, but in conclusion, this was a fun 一覧 to make. I got to talk about all the major things I hated, and never wanted to see again, and it was fun!

Thanks for 読書 my article, and this is Jared Potts saying.......

Fanpop: 読み込み中 article, page, AND A WHOLE LOT OF OTHER BULLSHIT. :D

Me: AW COME ON!
 For the people who were interested, here's the maddest I got making this list.
For the people who were interested, here's the maddest I got making this list.
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prison city
If あなた want to earn 100% in these games, you'll have to work hard for it. Welcome to WatchMojo, and today we’re looking at video games that are near impossible to earn 100 percent in.
video
上, ページのトップへ 10
hardest
テレビゲーム
games
gaming
WatchMojo
によって MojoPlays
video
任天堂
movie
references
games
pokemon diamond & pearl
paper mario: color splash
animal crossing
gaming
mario
zelda
pokemon
paper mario
によって jacksepticeye
video
Google
maps
games
silent
丘, ヒル
によって MojoPlays
video
santa claus
テレビゲーム
saint nick
games
holiday
elf bowling
daze before クリスマス
dead rising 4
clay fighter 63 ⅓
hitman
bully
animal crossing
santa
クリスマス
gaming