ランダム・ロールプレイ [!!]Heroes: Adventurers to the Dungeon[!!]

Liquidz-Flamez posted on Nov 11, 2015 at 08:02AM
BEWARE OF MATURE CONTENT
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“The road of the Adventurer is the path of the hero. This path is not for the weak of heart or the mild of constitution, for the adventurer follows the path of action. Scholars record the path, dreamers dream about the path, but the adventurer walks the path, always moving forward on the quest for a life of adventurer and meaning.”
~excerpt from the Adventurer’s Handbook
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Adventurers: Adventurers are people with statuses that explore the Dungeon below . Nanius. Low Level Adventurers are Level 1-4 adventurers while Mid Level Adventurers are adventurers at Level 5-9 at above. Starting at Level 1, adventurers are sometimes called by different classes. Level 1-4 adventurers are Third Class, Level 5-9 adventurers are Second Class, and Level 10 and above adventurers are First Class, also known as Dungeon Slayers.
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Alias: An alias is a second, or nickname, given to all adventurers by the Gods once they reach Level 2. An alias can change every time an adventurer levels up.

Supporter (サポーター): Supporters are people that explore the Dungeon along with Adventurers. They carry many things ranging from magic stones dropped from monsters to spare weapons and items. New Ménage members can serve as Supporters to older members to gain experience points in Dungeon. In some cases, members of a Ménage may serve as Supporters to the more experienced members.

Organization
Ménage: Ménages are made up of adventurers and supporters headed by a God or Goddess. They are named after the God or Goddess in charge. Most Ménages are exploration type Ménage , although there are other types such as Business type, Industrial type, Medicinal type, and even Nation type. Each Ménage is given a rank ranging from I to S based on size and achievements. The yearly tax amount the Guild requests is greater the higher the rank.

God/Goddess: The Gods and Goddesses came down to the lower world from Heaven 1000 years ago. Some Gods and Goddess were around since then, and some only recently came down. They are forbidden to use their powers, known as Arcanum, and have the same physical abilities as normal people. If they break this rule, they are forcibly sent back to Heaven. Gods and Goddesses with a large Ménage can live at ease while Gods and Goddesses from small Ménages work to earn money. The number of Gods and Goddesses in Heaven has become so small that the remaining Gods and Goddesses work non stop to guide the souls of the dead.

Falnalna: Falnalna is the grace given by Gods and Goddesses to their Ménage members. Adventurers and Supporters can gather exilia to raise their status and grow stronger. The Gods and Goddess gave the Falnalna to adventurers to bring forth heroes.

Guild: The main goal of the Guild is to manage the monster threat created in the dungeon. Aside from this, the Guild buys magic stones, drop loot, and adventurer created maps of the dungeon. The Guild also provides weapons and armor to new adventurers who are just starting out. The Guild staff also take the position of advisors for adventurers, often suggesting at what depth an adventurer should go in a dungeon in accordance to their level and skills, as well as warning them of any special dangers of certain floors and how to prepare against them. A staff member may be in charge of one or more adventurers.

Divine Assembly: The Divine Asssembly is a meeting of the Gods held once every three months. Many things are discussed and aliases are given to adventurers that ranked up.

War Game: A War Game is a battle between Ménages with set rules. The Gods and Goddesses use their Ménage members to express their will, similar to a proxy war between the Gods and Goddesses. The Divine Assembly is used to set rules, decide what the War Game will have, and set the conditions for the winner. The God or Goddess that loses in a War Game must obey the request of the winning God or Goddess without question. Various types of War Game include Single Combat, Siege, and various others.

Conversion: Conversions happen when a person switches from one Ménage to another. Once a person switches Ménages, they must wait a year before switching back or switching to a different Ménage.

Mission: Missions are quest like orders given out by the Guild. Those Ménages that receive them must do what's written.

Ability
Status: The Status is the Falnalna set as various parameters. The status is made up from Basic Abilities, Evolution Abilities, Magic, Skills, and the overall Level.

Level: A level shows the rank of an adventurer. The status of an adventurer is considered to be secret information but the level of an adventurer is required to be reported and is shown to others. Just defeating monsters doesn't lead to a level up. To level up, one must have a special experience that goes beyond their limits, such as defeating a stronger monster. Leveling up is hard to do outside of Nanius due to the only Dungeon being located there, and Level 3 outside of Nanius is considered to be excellent.

Basic Abilities: The Basic Abitities are Power, Endurance, Dexterity, Agility, and Magic. Each one is shown be a rank and a number from 0-999. 0-99 is I, 100-199 is H, 200-299 is G, 300-399 is F, 400-499 is E, 500-599 is D, 600-699 is C, 700-799 is B, 800-899 is A, and 900-999 is S. Basic Abilities can be raised through excilia ((experience points)) gained from training and battles. Basic Abilities reset to I0 at every level up although the abilities gained before each level up will remain as an invisible base. It is normally impossible to go past the limit, but not COMPLETELY impossible. Those who do are considered to be ranked 1000-1099 SS.
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Evolution Abilities: Evolution Abilities are different from Basic Abilities in the sense that they are characteristics specializing in a certain area. Starting from Level 2, there is a chance of gaining one every level up. There is also the chance of one not appearing at level up, or multiple appearing to choose from. Like Basic Abilities, Evolution Abilities are also categorized from I to S, though they are much harder to grow. Evolution Abilities include ((so far)):

Blacksmith--Enables the user to add special abilities to their creations. Adventurers under this Evolution Ability class has 6% discount on any weapons they buy and any materials needed to make weapons.

Abnormal Resistance--Negates the effect of abnormalities such as poison. At Rank G, it can negate almost everything. It is easily obtainable early on by being exposed to the Purple Moth's poison. +213 Endurance STAT bonus.

Mage--Improves power, widens effect range, and makes mind usage efficient. Creates magic circles under the user that support the magic. +300 Magic and Mana STAT bonus.

Mystery--Allows the user to activate a miracle and create magic items. Increases Magic STAT.

Hunter--Improves abilities against monsters that the user has fought before and gained exilia from. It can only be obtained at Level 2 and requires the user to have killed many monsters in a short period of time, making it difficult to obtain. +

Mixing--Improves quality when creating medicine such as potions.

Magic Resistance--Negates the effect of magic, including elementals (fire, water, earth, wind, etc.). Resistance percentage varies depending on the ability's category. Increases Endurance STAT and Magic STAT

Swordsman--Improves swordsmanship, increases Agility and Dexterity STAT.

Spirit Healing--Automatic magic regeneration. Begins regenerating mind at a small rate after magic use. Increases Magic and Mana STAT.

Fist Strike--Improves/increases the effect of melee based attacks. The category of this Evolution Ability depends on the wielder's Strength STAT, which in case will always remain 2 points less than the Strength STAT.

Hammer--Increases the strength of attacks by 5% of the owners Strength STAT. +343 Strength STAT bonus.
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Magic: Magic is considered to be a strong power. There are two different types of Magic; Inherent Magic, Magic based from one's own ability and race, and Procured Magic, Magic based on the Falnalna given by the Gods and Goddesses. Magic requires a specific chant to activate, and the longer the chant the stronger the Magic is. There are also Super Short Chant Type Magic and No Chant Magic. Normal people have one to three slots for Magic and can learn one Magic per slot but most people tend to have no Magic appear. The amount of slots is natural although the number can increase due to strong Grimoires. To use Magic, one has to have the Magic Basic Ability, but anyone can discover Magic. Apart from that, the Evolution Ability Mage can strengthen the power, the length of time, the amount of targets, and the effective area of their Magic.

Concurrent Chanting: A high level skill, casting magic while fighting or moving around. Its difficulty is likened to running through a river of fire with a barrel of gunpowder in one hand.

Chant Connect: A skill that only extremely high leveled adventurers can use. Chant Connect enables the user to raise the power of his/her magic through connecting chants. Through this, they are able to use more than one type of magic at once.

Repeated Chant: Well, the name of it speaks itself.

Ignis Fatuus: An Ignis Fatuus occurs when one can't control the magical power when using magic and self destructs after letting it go out of control.

Skill: Skills are inherent abilities that can be discovered by those that have received the Falnalna. Skills correct and strengthen specific Basic Abilities, Magic, and actions. The chance of discovering a Skill is said to be rare, and Skills with effects that no one else has are considered to be Rare Skills. Skills can be discovered during a level up or during other times.
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Dungeon Stuff
The Dungeon has 300 floors. Every 50th floor has a Raid Boss of exponentially scaling strength. Every floor increases in mob strength and number. Early Floors (First 100) have Class A-X mobs. Mid-Game Floors have Class B-X mobs, so on and so on, X being the floor batch number. A floor batch is 10 floors./
***Floor Progression: Floor 1-10: 5-50 Minor Tiny Mobs per floor. Nothing special, they drop Tiny magic gems which grant up to 100 Gold per piece. Use up to 100 to generate your income from this.
Floor 11-20: 6-60 Major Tiny Mobs per floor. Somewhat challenging, they drop Small Magic Gems and have a 10% chance for Medium Magic Gems. Small Gems grant 20-110 gold, Medium Gems grant 100-200 gold.

Monsters
Monster: Monsters are born from the Dungeon. They are born from the walls and ceilings of the Dungeon and fight adventurers. They are the enemies of the people and will attack without any warning. Monsters appeared from the Dungeon even before the Gods and Goddesses came from Heaven and some still live on the surface in various places. After being killed in Dungeons, they "Respawn" randomly on the floor they were killed on. Monsters on the surface use the power of their Magic Stone to multiply, and so those on the surface are far weaker than the same ones inside the Dungeon.

:::Floor Boss::: The official name of the Floor Boss is the Monster Rex. Floor Bosses only appear on specific floors as a powerful and unique monster.

:::Landform or Nature Weapon::: Things in the Dungeon that monsters are able to use as weapons.

:::Pantry::: Certain rooms on a floor where monsters gather to eat. It contains a huge quartz pillar that secretes a substances which monsters enjoy. The pantry on the 20th floor uses green quartz while the pantry on the 24th floor uses red quartz
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:::Items:::
Palis-- "Palis" is the currency used in Nanius. One can buy a Jagamarukun at 30-40 palis, materials for one meal at 50 palis, and a more expensive meal at a bar for 300 palis. A party of five Level 1 adventurers can make around 25000 palis a day, and at 800,000 palis one can buy a good house.

Magic Stones-- Magic Stones are the core of monsters and are always located in the chest area of the monster. Adventurers and Supporters gather magic stones to trade them in for palis at the Guild. Magic Stones have magical power in them that can be used for things such as lighting, water purification, cooking stoves, refrigerators, and other things. If one breaks the Magic Stone while in the monster, the monster immediately dies.

Drop Items-- Drop Items are items that can sometimes remain along with the Magic Stone after a monster dies. They are parts of the dead monster and are used to make weapons and items and therefore are traded at high prices.

Magic Sword-- Magic Swords enable the user to fire Magic from the sword. Only those with a high Blacksmith Skill can make them. Magic Swords shatter after being used a certain amount of times and are also weaker than Magic used by adventurers. There are some exceptions when it comes to their strength however.

Magic Shield--Enables the wielder to absorb the effect of magic and use it as an effect for a counter attack. Like magic swords, they to have a certain amount of times they can be used before shattering.

Magic Item-- Magic Items are items that produce magical or paranormal effects, such as flying sandals, helmets that grant invisibility, or Grimoires, books that let the reader obtain magic just by reading them. The Evolution Ability:Mystery is required to create these items.

Potion--Restores user's health.

Jagamaguya--Created by adding spices to crushed potatoes and fried after adding an outer skin.

Elixar--Medicine that can cure all

High Potion--Stronger version of a potion.

Magic Potion--Restores Magic.

Grimoire--A spellbook created through the use of the Mystery Development Ability. It forces a Magic into the reader. It can only be used once, and will become empty after it is read.
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Locations

Nanius: Nanius is the only city in the world that has a Dungeon. Most of the Gods and Goddess live there. It is a place where people can train quickly and therefore has the strongest force in the world.

Arivir: Arivir is a city made by adventurers located on the 10th Floor of the dungeon. Arivir is operated by adventurers. Item trades are common, and there is also an inn and bar located there. The inn and bar are overpriced but adventurers still use them. Arivir has been rebuilt over 300 times after monster attacks. The Guild isn't affiliated with Arivir and items banned on the surface are common.

Golden Cellar Bar: A bar in Arivir located underground. It is illuminated by a yellow crystal and is owned by a Dwarf.

Leobei Mountains: The Leobei Mountains are located directly north of Nanius. It is comprised of many mountains that have steep inclinations and bad roads. Due to its close proximity to Nanius, the descendants of many monsters that escaped the dungeon long ago still reside there, making it known as the Evil Mountain.

Alvlanche Mountains: The Alv Mountains are regarded as sacred. Those who have had the grace of entering these mountains have also had the curse of being lost within them for many days, battling and suffering from the hallucinations and monsters that the mountain's magic produces. It is said that there is a tree that lies near the center of the mountain's forest and bares from it's branches every thousands of years a Hero Fruit, a fruit said to have the power to grant the consumer a boost in all Basic Abilities. It is not known for sure if this Hero Fruit actually exists, or is just a myth.

Alvlanche Forest: The Seolo Forest is located directly east of Nanius at the base of the Alv Mountains. This large forest is known for it's legends of a tree that bares a fruit fit for a hero. The trees of this forest have twisted roots that branch out into branches which grow pale green leaves. When the wind blows through, a melody breathes into the air, but.....it cannot be said if it is just another hallucination capable of being produced by the mountains that the Seolo Forest lie in, or an REAL thing. The people that have been there call it The Whisper of Gaia, a dramatically eery name to say the least.

Feala Village: Feala Village is located deep within the Leobei Mountains. It used to be owned by Elves until it was abandoned and later claimed by many races.

Rakia: Rakia is actually a Nation Menage, one that likes fighting and often starts wars with other cities and countries. They used to have the power of a God's Magic Sword until they burned down several Elf forests which angered the Spirits. The Spirits destroyed their Magic Swords and made them unable to make more. Before this Rakia used to have enormous power but after they kept on losing that power began to decrease. Rakia contains 60,000 members and it is said to be the largest and most complicated Menage. Soldiers and military personnel have the Falnalna while everyone else is a noncombatant. Rakia has rich green land. It also has a huge castle, and castle city at the capital city which is known as Valua.

Plaidus Old Castle Ruins: Plaidus Old Castle Ruins is a citadel located in the middle of plains located south east of Nanius. It is currently in ruins but was once used by Rakia as a strategic point and so most of the functions are still operational. Bandits were living there until they were defeated in order to prepare the place for the War Game of the century.

Eastern Lands: The Eastern Lands are an island country surrounded by water and has four distinct seasons. It is a country wrought with wars, diseases, and monsters. For those reasons, it isn't uncommon for children to be orphans.

Sword Smithing City Zolingham: A city that creates swords. The Hephaestus Ménage has a contract with a blacksmith in the city. There is also has a forge that she has good relations with.

Hostess of Lush: The Hostess of Lush is a well known pub in the city of Nanius. The Hostess of Fertility sits on a brick lined street. The front entrance has a two doors with wood carvings decorating the frame. In between the two front windows of the pub, a large fish carving can be seen. The "Hostess of Lush" sign can be seen on the right side of the entrance, as well as on overhanging sign with a crossed fork and knife. All the staff of the Hostess of Lush pub are female. It is an interracial business, accepting employees from all races. Most of the menu of the pub is unknown, but it is lead to believe that the menu ranges anywhere from noodles, roasted meats, soups, as well as various kinds of alcohol.
The Hostess of Lush employee uniform consists of:
*A blue, long puffed sleeve with wide-neck and white trimming, white collar, above the knee dress
*White Apron and headband
*Small pink under the collar
*Black leggings
*Short silver ankle boots.

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[Races]
Those of a Demi Human race must mate with others of the same race to give birth to children. The only exceptions to this are Humans and Amazonesses who can bear children with any race.
Boaz, Cat People, Chienthropes, Hume Bunnies, Runarls, War Tigers, and Werewolves are collectively known as Beast Humans.
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Amazoness--Amazoness are dark skinned women. Only women are born and so they leave their villages to search for men.

Human--Humans are generally said to be the weakest race.

Palllum--Pallum are a race of small people. Like Humans, they are generally said to be the weakest race.

Elf--Elves are a highly intelligent race that excel at magic. They live in forests.
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High Elf--High Elves are members of Elf royalty.
^^
Half Elf--Half Elves are a mix between Humans and Elves. Some Elves don't think too highly of them.

Dwarf--Dwarves are a race of short people, though there can be exceptions. They all have considerable strength and can defeat weak monsters without a Falnalna.
^
Half Dwarf--Half Dwarves are a mix between Humans and Dwarves.

Boaz--Boaz are boar people.

Chienthrope--Human like species that have dog ears and a tail.

Hume Bunny--Hume Bunnies are rabbit people.

War Tigers--War Tigers have tiger ears and tail.

Werewolves--Has wolf ears and tail (Wolf People)

Zekka--Half demon hybrid species that have human appearances.

Drakai--Half dragon/dinosaur species with human appearances.
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:::::Gods:::::
Zeus (God of Gods) (God of Lightning, abilities include lightning spells and thunder manipulation)
Asura (The God of rage, abilities relate to berserkers)
Poseidon (God of Seas, abilities allow water manipulation)
Aphroditen (God of Charm, abilities can charm and persuade)
Ardames (God of Fire, abilities allow for flame manipulation)
Atheno (God of Wisdom, abilities include enhanced reflexes and extra perception)


:::::Goddesses:::::
Apolla (Goddess of the Elements)
Hellia (Goddess of the Sun, abilities include light manipulation and brief flight)
Hephaestas (the smithing Goddess, abilities relate to forging and construction)
Eurybia (A warrior/philosopher god/goddess, abilities unknown)
Styx (Adventurer ascended to God. Grants the power of the Voice)
Clytius (Goddess of the Moon, abilities allow for the use of illusions to fool and distract Monsters)

((Feel free to take any of these Gods and Goddesses as your own. Just present a picture and ask and it'll be done. Also include the powers of the God or Goddess for future planning.))
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[/u]:::::Ménages:::::[/u]

Zeus Ménage:

Asura Ménage:
Zulisa Fang (Female/18/Adventurer/Half-Dwarf)---Liquid­z_F­lam­ez
Kúgaldi Elkgrabber (Male/24/Adventurer/Half-Dwarf)---Hades_Sh­ado­w


Poseidon Ménage

Aphorditen Ménage

Ardames Ménage
Lillai Zillia (Female/Unknown Age/Adventurer/Drakai)---_justAnother_

Atheno Ménage
Viola Loxais (Female/23/Adventurer/High (royal) Elf)---_justAnother_


~

Apolla Ménage
Ninda Olmes (Female/18/Adventurer/Zekka)---Liquidz_Fla­mez­

Hermesai Ménage

Hephaestas Ménage
Pluto Vina (Female/18/Adventurer/Human)---_justAnothe­r_

Eurybia Ménage
Hiro Akagama (Male/17/Adventurer/Human)---Liquidz_Flame­z

Styx Ménage

Clytius Ménage
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Rules:
*No god modding.
I mean, it's alright to be powerful, but come on. Endless fight scenes arent much of fight scenes. More like eternal conflict. Which would be pointless. Right?
*No killing other characters without permission
*Lets try to limit one liners. We want this to be interesting and have progress being made.
*Sex is allowed.
*Violence is Violence. If you cant do violence then this definitely isn't the place. blood and gore will be included.
*Swearing is allowed.
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((All adventurers starts out at Level 1 with 1 ability, Basic weapon(s), and a very basic armor of your choosing.))

[Adventurer Character Sheet]

Name:
Age:
Gender:
Race:
Personality:

Height:
Weight:
Hair Color:
Eye Color:
Additional Details:

Ménage:
Level:
Alias:

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STATS: ((Everyone starts out with 1500 points.))
Strength:
Dexterity:
Endurance:
Magic:
Armor:
Agility:
Mana:
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Evolution Ability:
Weapon(s):
Armor:
Other Equipment:
Magic Ability(s)/Chant Type:

Bio:
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[Supporter Character Sheet]

Name:
Age:
Gender:
Race:
Personality:

Height:
Weight:
Hair Color:
Eye Color:
Additional Details:

Weapons & Items:
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[Magic Abilities]

((Created by:Liquidz_Flamez)) Brittle Ember---No Chant Magic
^:The Brittle Ember ability is a magic projectile attack in which the user fires an unstable flame from the palm of his/her hand and cause a Burn after effect at the cost of drained mana.

((Created by:_justAnother_)) Adventurer's Faith---Super Short Chant Magic
Chant: ~Bring Hope To My Blade, Adventurer's Faith!~^
^:This magic ability gives the user a lift in their own self abilities and adds a +100 boost in all Basic Abilities which has a duration of twenty(20) seconds. This ability drains the user of more than half of their mana and has a sixty(60) second cool down, as well as a stall in mana regeneration for fifteen(15) seconds.

(( Created by:Hades_Shadow)) Pain Reduction---Repeated Chant
Chant:~Sine Veilde Deg"~ ((meaning "Let Anger Be Your Guide"~
^:Reduces the amount of pain the user feels when damage is inflicted.

((Created by:_justAnother)) Forbidden Elven Magic: Royalties Lust For Blood----Long Chant
Chant:~Beloved,my mind, for I shall leave you for only a moments trust,
In quest to quench a thirst, a lust for blood.
I chant these words to erase my sanity.
Open up, kill everything. Until everything disappears before your eyes,
Scatter blood into sand, and sand into dust.
Devil. Hero. Monster. What will you call me?~^
:This magic ability is that which is a curse that has ran through the veins of royal blood high elves. This dark magic ability doesnt erase the user's sanity, but rather twists it into insanity as well as unquenchable lust to shed blood. In this state, the user receives a temporary boost of +700 to their Magic STAT and Mana STAT. This ability lasts for forty-five(45) seconds, but after it wears off it has a one hour Cool Down and the user's mana is drained completely, and all of their STATS are reduced to zero(0) before they begin to restore to their original ranks.

((Created by:Liquidz_Flamez)) Thunder Wave Rip-----No Chant Type
:Allows the user the ability to create thunderous shock-waves and use them as projectiles.
~
((Created by:Liquidz_Flamez)) Thunder Wave Crush-----No Chant Type
:Allows user to envelope their weapon in the booming power of the Thunder Wave Rip and use it to boost the overall power of physical attacks.

((Created by:_justAnother_)) Burning Passion-----Super Short Chant
Chant:~Kneel to your Queen. Kneel to my burning beauty.~^
:This magic ability is more of a charm like spell in which whoever, including dungeon monsters, comes in contact with the heart shaped flame that the user blows from his/her lips will be inevitably attracted to him/her for a short period of time. Thirty Seconds(30) at max. This ability has a Cool Down of sixty(60) seconds.

((Created by:_justAnother_)) Gatling Scorch-----Super Short Chant
Chant:~Breathe meteors onto the lands, Scorch the aqua of the seas~^
:This magic ability allows the user to breath a scorching blue flame that falls as something similar to how one would describe a palm sized water drop of fire. While this does cost an arm and a leg of mana, it's wide range and effectiveness is almost guaranteed to be of use.
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[Advisers]

Luceil Bonahart
Zulisa Fang----((Liquidz_Flamez))
 [b]BEWARE OF MATURE CONTENT[/b] ------------------------------------------------------------------
last edited on Dec 02, 2015 at 09:18PM

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1年以上前 Liquidz-Flamez said…
Name: Zulisa Fang or Zuzu Fang or Lisa Fang
Age: 18
Gender: Female
Race: Half-Dwarf

Personality: Zulisa is a very quiet and shy person and is very polite to those around her. When asked to help, she does so happily. She is independent, friendly, humorous, sensitive, caring and kind. Zulisa tends to zone out with her mouth open and loses track of what she was thinking or dreaming about. She has an over-active imagination and gets carried away thinking of implausible scenarios, such as portraying herself as a 16 armed super powered monkey that lives at the end of the dungeon. She has demonstrated that she is perceptive when it comes to people's mental and emotional state, as she is able to tell what kind of driving force is pushing someone. Though it is a good trait, she is often scolded by people around her for her trusting nature.

In counter to that, while in the dungeon, she is rather violent and aggressive, as she is willing to use force, usually excessively in order to get her way out of situations. At the same instance, she is much more logical, sophisticated, and intelligent while in the midst of danger. She is also relatively level-headed in terms of how to fight, the basics being taught while the rest was somewhat self taught. But showing this side of herself is more of an embarrassment to her than it may seem because she knows that that side comes from the Dwarf in her bloodline.

Height: 5''5' 1/2
Weight: 110lbs
Hair Color:Dark Brown
Eye Color: Hazel
Additional Details: She wears a pair of purple rimmed glasses that actually reduce her keen vision and hide the true nature of her eyes.

Ménage: Asura Ménage
Level:1
Alias:N/A

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STATS:
Strength: F-352

Dexterity: H-100

Endurance: G-215

Magic: H-199

Armor: F-300

Agility: G-250

Mana: I-84
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Evolution Ability: Fist Strike><F-350
Weapon(s): link
Armor: Beginner's Breast Plate, Newbie's Pauldron
Other Equipment: (3) Potions, (1) Magic Potion

Magic Ability(s):
Brittle Ember---No Chant Magic
^:The Brittle Ember ability is a magic projectile attack in which the user fires an unstable flame from the palm of his/her hand and cause a Burn after effect at the caused of drained mana. It can also be used to make a physical strike stronger.


Bio: Zulisa Fang was raised by her older brother, who was a level 6 adventurer and a member of the Asura Ménage, in a fishing village near the labyrinth city Nanius. She had heard and read many stories about heroes and adventurers from him, forming her dream of aspiring one herself, though she never really mustered up the courage to do so herself. While living with her brother she was taught the basics of self-protection and later used those very basics to improve her own fighting ability after the death of her bother dawned down on her.

After her brother's death by minotaur, she took it upon herself to leave the village, traveling to the land of Nanius to fulfill her dreams. Upon her arrival in the city, Zuzu attempted to enter numerous Ménages, but was rejected by each. Asura, a God who had been secretly watching her since her arrival, saw potential in her and could feel a familiar presence within her blood. And thus, he was driven to ask her to join and offered an invitation that she gladly accepted. And so started her new life, finally with a God's blessing and the rank of a level 1 adventurer. Since then, she has been working as hard as she could to build her level, going into the dungeon daily alone at times to gather enough palis to buy new equipment. She has recently learned a magic ability called Brittle Ember, a "no chant" projectile attack. She also goes into the Leobei Mountains from time to time to find monsters to fight.
last edited 1年以上前
 Name: Zulisa Fang または Zuzu Fang または Lisa Fang Age: 18 Gender: Female Race: Half-Dwarf Personality
1年以上前 Liquidz-Flamez said…
Name: Hiro Akagama
Age: 17
Gender: Male
Race: Human

Personality: Hiro Akagama, a very ethical man, was adored by many villagers of his home village in the Eastern Lands. He is outspoken and bares a rough disposition, with a down-to-earth attitude. Hiro treats his fellow company members indiscriminately, regardless of their social standing or rank. He loves adventuring, and never speaks out in hatred against them.
Hiro believes that one's "heart" was determined based on the prospects of fighting and protecting. He was a firm believer in a philosophy on fighting, which consists of two types of combat: the fight to protect life, and the fight to protect honor. He took it a step further and believed that they both ended up being the same thing: "Heart." He believed that every time someone connects with another, a little bit of "heart" is born between them. He thought of "heart" as not something inside an individual, but rather what is born whenever one thinks of or remembers someone else. He believed that one's "heart" exists in others, and that it remains with his or her comrades even after death. Having held such views, he believed that people should never die alone.

Height: 5"7'
Weight: 145lbs
Hair Color: Dark Brown
Eye Color: Green
Additional Details: N/A

Ménage: Eurybia Ménage
Level: 1
Alias: N/A

---
STATS: ((Everyone starts out with 1500 points.))
Strength: H-155

Dexterity: D-525

Endurance: I-96

Magic: I-9

Armor: I-85

Agility: D-519

Mana: H-111

---

Evolution Ability: Swordsman>< C-613

Weapon(s):link

Armor: None

Other Equipment: Kiara's Bracelet---->Kiara's Bracelet is a special item that was crafted from magic by a female Half-Elf named Kiara Ururu, who was also a very close acquaintance. This bracelet was given to him to give him a limited amount of protection. It is also a symbol of Kiara's care for him as well as his courageousness, which is why it matches his eye color.

Magic Ability(s): None

Bio: To Be Revealed
last edited 1年以上前
 Name: Hiro Akagama Age: 17 Gender: Male Race: Human Personality: Hiro Akagama, a very ethical m
1年以上前 _justAnother_ said…
--Yeah, I'll be joining this already :D And then both of your created characters are spectacular for the view point of the story line! If it's alright with you, with your permission, I would like to make two characters for this Rp to go along with yours.--

P.S: Thanks for the invitation!
last edited 1年以上前
1年以上前 Hades_Shadow said…
(( This seems fun, will create a character, but I cant decide if I want to go with Asura or Ardames ))
1年以上前 Liquidz-Flamez said…
((Thank you, thank you, and THANK YOU! *takes a bow* XD))
((And you dont have to ask for permission to create characters at all, though I do appreciate the formalities. So with that said, go right ahead! If there's a question about anything, just ask.))

P.S: No problem XP I thought that you might have been interested. It'll also be good with getting you started here and all too.
1年以上前 Hades_Shadow said…
Name: Kúgaldi Elkgrabber
Age: 24
Gender: M
Race: Half Dwarf
Personality: Stoic, VERY honest, He will respect you if you do the same for him. Loyal to a fault at times.

Height: 5' 4"
Weight: 184
Hair Color: Dark Red
Eye Color: Green
Additional Details: Very Muscular, see Photo

Ménage: Asura
Level: 1
Alias: -

---
STATS: ((Everyone starts out with 1500 points.))
Strength: 400
Dexterity: 150
Endurance: 400
Magic: 125
Armor: 150
Agility: 150
Mana: 125
---

Evolution Ability: Fist Strike
Weapon(s): Giant Warhammer
Armor: Bones, Skin, and Animal Hides
Other Equipment: Helmet of a Monster Skull, killed by his Father, A Buckler shield on his back (rarely on his arm.)
Magic Ability(s): Pain Reduction in battle
Chant Type: Repeated Chant
Chant: "sine veilde deg" meaning "let anger be your guide"

Bio: Kúgaldi is a Berserker, he will run Headlong into battle, and incite rage and comradship amongst others. He is just as great an asset as a solo adventurer, as a powerful soldier in a group. He is not one to stand idle when a threat has been released. He was raised on the battlefield as his human father was a general, and when his father was slain, he picked up his father's Helm and finished leading the charge to win the battle and avenge his father. He now goes around working for his guild, and every now and then the highest bidder.
last edited 1年以上前
 Name: Kúgaldi Elkgrabber Age: 24 Gender: M Race: Half Dwarf Personality: Stoic, VERY honest, He
1年以上前 Liquidz-Flamez said…
((Hey hey, welcome Shadow! Nice to see ya here.))

((Oh, and I made one very small adjustment to the Adventurer's Character Sheet. The Magic Ability(s) section has been switched to Magic Ability(s)/Chant Type. Make sure you dont forget to add it in, along with a small description of what the magic does! :D))
last edited 1年以上前
1年以上前 _justAnother_ said…
--You know, it actually took me like, six or seven minutes to figure out what you meant by "Everyone starts out with 1500 points" XD I had a good guess on what it could be and just added the STATS of your characters and that confirmed it. Silly me, lol.--

Name: Pluto Vina
Age: 18
Gender: Female
Race: Human

Personality: "I do not know the key to life. But I do know the consequences of failure." Fierce as a warrior and kind as a woman, Vina is a passionate and clever adventurer with a goal to become the best adventurer known to ever come from her home, the Sword Smithing City Zolingham.
"Before I ever spit a lie into your face, i'd sever my tongue and burn the wound shut." Vina has a very straightforward aspect about her and doesn't like to be lied to, nor does she lie to other people. From her perspective, those who lie only do so to hide the weakness in their truth instead of taking the proper responsibility of the truth. She also believes that loyalty and respect comes from honesty, and the ability for one to be honest with one's self.

Height: 5 ft 6
Weight: 173 lbs
Hair Color: Cardinal Red
Eye Color: Crimson
Additional Details: She has her hair in two long pigtails, both being held up by tan scrunchies.

Ménage: Hephaestas Ménage
Level: 1
Alias: N/A

---
STATS: ((Everyone starts out with 1500 points.))
Strength: F-312
Dexterity: G-253
Endurance: H-120
Magic: H-120
Armor: F-334
Agility: G-241
Mana: H-120
---

Evolution Ability: Blacksmith>< G-203
Weapon(s): Beginner's Blade
Armor: Grieves, Worn Out Gloves
Other Equipment: (1) Potions

Magic Ability(s)/Chant Type:
^ Adventurer's Faith----Super Short Chant Magic
Chant: ~Bring Hope To My Blade, Adventurer's Faith!~^
:This magic ability gives the user a lift in their own self abilities and adds a +100 boost in all Basic Abilities which has a duration of twenty(20) seconds. This ability drains the user of more than half of their mana and has a sixty(60) second cool down, as well as a stall in mana regeneration for fifteen(15) seconds.

Bio: Born and raised in the city of Zolingham, Pluto Vina came from a wealthy family of blacksmiths who's armor and magic enhanced weaponry became the sensation for high leveled adventurers, just as well for the blacksmiths themselves because of the prices the equipment was sold at. As she grew up, her parents began to teach her the arts of smithing at the early age of eight(8), though by the time, she had already decided that she wanted to become an great adventurer, influenced by her grandfather who told her great tales of his venturing days. When she wasn't smithing, she was outside playing with a wooden sword she had gotten as a gift from her grandfather, which inverted into natural self training.

As more time passed her by, her disliking of smithing began to grow along with her interest in becoming an adventurer all together. At the age of fourteen(14), her parents sought to bring her into the family business, much to their disapproval, and told them that she wanted to follow her heart to becoming a hero. Despite there attempts to change her mind, even going as far as lying to her, telling her that all adventurers end up poor or dead and that it was better for her to join family business and bring in more money. This, she responded to with: "I refuse to render such a statement as true! There are numbers of great adventurers out there! Wasn't Granpa one of them!?"

At the age of fifteen(15), Vina had decided to leave Zolingham and travel to Nanius to follow her dream and along the way, came across a sword that sat behind the glass of a trade market. Though the sword had grown dull and slightly rusted, in her eyes, it was perfect in comparison to her old wooden sword. She ended up buying the sword only days later with the valis that she had. Some say that she could have just asked her parents to craft her one. But to her, she found it more accomplishing to finally do something on her own. But being that she no longer did anything related to blacksmithing, she ended up taking the sword to her parents for repair, which to her surprise, they repaired willingly as a gift in approval to her following her own path. They simply called it the Beginner's Blade. And thus, she was off on her path with no knowledge that the blade had been secretly being enchanted with magic by her parents during it's repair. She gave herself a full year to train, and when the spring came around, she left the city of Zolingham with a vow. "I....Pluto Vina, will return as the greatest adventurer to ever originate from the Sword Smithing City of Zolingham."

Two years later, Pluto Vina has become a warrior worthy of calling herself an adventurer and is now apart of the Hephaestas Ménage because of her origins. During her time as an Adventurer, she inhabited the ability to use magic after she accidentally read a Grimoire and now has the magic ability Adventurer's Faith at her disposal.
last edited 1年以上前
 --You know, it actually took me like, six または seven 分 to figure out what あなた meant によって "Everyone
1年以上前 Hades_Shadow said…
[[ are we starting or waiting for more people ]]
1年以上前 _justAnother_ said…
Name: Viola Loxais
Age: 23
Gender: Female
Race: High(Royal)-Elf

Personality: Viola is a very sweet woman with the catch of a fiery spirit. Even with her being a adventurer, children see her as a motherly figure because of a kindness and generosity. But as said, underneath that warm motherly spirit lies a much colder and serious fighter. Her passive since of reason and understanding to hurt whatever attempts to harm anything she holds dear to her. Some say when she becomes serious, her very essence is robbed of all emotion and replaced with the sense of seeing only her objective being completed. But in home like environments such as Nanius, outside the dungeon, she keeps her touch of motherness. Even if a fight were to break out and it involved her, she would continue to keep her warm smile. Her personality could be compared to a paradox.

Height: 5"8'
Weight: 133 lbs
Hair Color: Nature Green
Eye Color: Pale Green
Additional Details: Minus the hat

Ménage: Atheno Ménage
Level: 1
Alias: N/A

---
STATS: ((Everyone starts out with 1500 points.))
Strength: SS-1000
Dexterity:G-200
Endurance:G-200
Magic:H-100
Armor: I-0
Agility:G-200
Mana:H-100
---

Evolution Ability: Fist Strike
Weapon(s): Iron Maiden's Leggings ((Grieves made of steel gauntlet materials and magic that shapes the grieves to the wielders physical shape. They are called the Iron Maidens. They were originally normal grieves, but things have changed.))
Armor: Iron Maidens ((Grieves)), and chest armor.
Other Equipment: None
Magic Ability(s)/Chant Type:
^Forbidden Elven Magic: Royalties Lust For Blood----Long Chant
Chant:~Beloved,my mind, for I shall leave you for only a moments trust,
In quest to quench a thirst, a lust for blood.
I chant these words to erase my sanity.
Open up, kill everything. Until everything disappears before your eyes,
Scatter blood into sand, and sand into dust.
Devil. Hero. Monster. What will you call me?~^
:This magic ability is that which is a curse that has ran through the veins of royal blood high elves. This dark magic ability doesnt erase the user's sanity, but rather twists it into insanity as well as unquenchable lust to shed blood. In this state, the user receives a temporary boost of +700 to their Magic STAT and Mana STAT. This ability lasts for forty-five(45) seconds, but after it wears off it has a one hour Cool Down and the user's mana is drained completely, and all of their STATS are reduced to zero(0) before they begin to restore to their original ranks.

Bio: Not much is known about Viola Loxais, and she tends to keep to herself about things of that matter. All that's known of her is that she arrived in Nanius a few years ago searching for a God or Goddess that would accept her into their Ménage and ended up in the Atheno Ménage. >>(Only in the most dangerous situations will she ever really use the Forbidden Elven Magic because of what has happened in her past. She has made a vow to never depend on that type of power.)<< Rather than fighting with her hands, she prefers a deadly form of mixed kick boxing the elder elves put aside after magic became one of the Elves majors.
last edited 1年以上前
 Name: Viola Loxais Age: 23 Gender: Female Race: High(Royal)-Elf Personality: Viola is a very sw
1年以上前 Liquidz-Flamez said…
((We're just getting the rest of our characters situated.))
last edited 1年以上前
1年以上前 Hades_Shadow said…
(( ok sounds good to me ))
1年以上前 _justAnother_ said…
((Well, i pretty much finished with mine. I'm thinking about another one, but i'll wait to decide. And Hades_Shadow, are you going to create another character?))
1年以上前 Hades_Shadow said…
(( Probably not unless I change my mind after starting ))
1年以上前 Liquidz-Flamez said…
((I've added a few new things too the usable skills and added two new races as well if you want to check those out.))
-----------------------------------------­---­---­---­---­---­---­---­---­---­---­---­-

Name: Ninda Olmes
Age: 19
Gender: Female
Race: Zekka

Personality: Ninda is an adventurer with a rowdy and "ready for any challenge" spirit. When her goals are set, then she will continue to reach and grab out to them, no matter how far away they may seem. She's more than tough for a young woman and she will almost never back down from a fight or challenge unless it's on one of her lazy days in where she will just drag around with tired eyes or end up in some odd place asleep. She LOVES to eat. If the topic of food is mentioned around her, there is a chance her stomach will growl before she starts laughing slightly in embarrassment. She's a motivator, but hates seeing someone who's weak power and ability wise. She's quick tempered at times, but makes up for it with an a apologetic smile if she considers someone a friend and didn't mean to do so. She also loves to exercise and push passed her limits.

Height: 5"8'
Weight: 172 lbs
Hair Color: Red
Eye Color: Green
Additional Details: She has two small horns drawing from her forehead, and she doesn't like them being touched because of her......slight problem. She usually wears her favorite uniform ((what she's wearing in the pic)).

Ménage: Apolla Ménage
Level:1
Alias: N/A

---
STATS: ((Everyone starts out with 1500 points.))
Strength: F-390
Dexterity: G-250
Endurance: F-300
Magic: H-150
Armor: G-233
Agility: I-27
Mana: H-150
---

Evolution Ability: Hammer >< F-390---+343 ((new ability))
Weapon(s): Giant Spiked Club
Armor: Bamboo Kaszuri
Other Equipment: (2) Potions, (250) Jagamaguyas, (5) Magic Stones
Magic Ability(s)/Chant Type:
^Thunder Wave Rip-----No Chant Type
:Allows the user the ability to create thunderous shock-waves and use them as projectiles.
~
^Thunder Wave Crush-----No Chant Type
:Allows user to envelope their weapon in the booming power of the Thunder Wave Rip and use it to boost the overall power of the attack.

Bio: I'll get back to this, so as of now, To be Revealed.
last edited 1年以上前
 ((I've added a few new things too the usable skills and added two new races as well if あなた want to ch
1年以上前 Hades_Shadow said…
(( alright cool ))
1年以上前 _justAnother_ said…
((And here she is! I caught sight of Drakai being a new race and I couldn't help myself!

Name: Lillai Zillia
Age: Unknown
Gender: Female
Race: Drakai

Personality: She's a risk taking daredevil who loves to eat and make her presence be known when she feels that she should. She doesn't like to be seen as a monster because when you get to know her, she's a sweet person who believes in tough love sometimes.

Height: 5 ft 8
Weight: 165 lbs----+100 lbs Tail Weight.
Hair Color: Black-Dark Brown
Eye Color: Flame Orange
Additional Details: Lillai has a large and thick tail that she is able to hide from sight with the use of

Ménage: Ardames Ménage
Level: 1
Alias: N/A

---
STATS: ((Everyone starts out with 1500 points.))
Strength: G-300
Dexterity: G-300
Endurance: I-0
Magic: G-300
Armor: I-0
Agility: G-300
Mana: G-300
---

Evolution Ability: Mage><------+300 Magic and Mana STAT bonus. Magic: C-600, Mana:C-600
Weapon(s): Rusty Dagger
Armor: None
Other Equipment: None
Magic Ability(s)/Chant Type:
^Burning Passion-----Super Short Chant
Chant:~Kneel to your Queen. Kneel to my burning beauty.~^
:This magic ability is more of a charm like spell in which whoever, including dungeon monsters, comes in contact with the heart shaped flame that the user blows from his/her lips will be inevitably attracted to him/her for a short period of time. Thirty Seconds(30) at max. This ability has a Cool Down of sixty(60) seconds.
~
^Gatling Scorch-----Super Short Chant
Chant:~Breathe meteors onto the lands, Scorch the aqua of the seas~^
:This magic ability allows the user to breath a scorching blue flame that falls as something similar to how one would describe a palm sized water drop of fire. While this does cost an arm and a leg of mana, it's wide range and effectiveness is almost guaranteed to be of use.

Bio: To be revealed during the Rp.
last edited 1年以上前
 ((And here she is! I caught sight of Drakai being a new race and I couldn't help myself! Name: Lil
1年以上前 Liquidz-Flamez said…
((H-H-H-HOLY CRAP!! Sheeee's PERFECT!! XD Ooooo! Can Ninda have her!? Can she can she CAAAAN SHHHEEEE!!?))
1年以上前 _justAnother_ said…
((Omg lol XD, well of course, I did make Lillai prior to Ninda coming to mind. Sooooo, i'll say yes. :D))
1年以上前 Liquidz-Flamez said…
((Yes! Lmao, you're the best! XP))

((So I guess i'll throw one last character in before we get started.))
1年以上前 _justAnother_ said…
((Lol, Okii Doke doc :P Take all the time you need!))
^
*Says while almost bursting from excitement towards getting everything started*
1年以上前 Hades_Shadow said…
(( awww yeah let's get rolling! ))
1年以上前 Liquidz-Flamez said…
((Alright guys, i've decided to just make the other character some other time. As of now, who's ready to get this thing started!!?))
1年以上前 Hades_Shadow said…
(( I am! ))
1年以上前 Liquidz-Flamez said…
((And the first post is up!))
--------------------
[Zulisa Fang]

"Oh come ooooon, You've gotta be kiddin meeeeeeeheheee!" A groan drifted from the Guild house. Zulisa stood at the counter speaking to her adviser, Luceil Bonahart, about what level of the dungeon she was able to go into. "I DO have a magic ability and i'm pretty sure that I can go to the fifth floor!"

"That's not a precise or reliable reason to go accept Lisa, and you know that will no longer work. You are only level one at this moment and granted, you have learned a magic ability. But I do not think that you are ready yet. I am not saying that I do not believe in your abilities as a NEW adventurer, but understanding what you are going to face is more important to me than letting you go any further without knowledge of anything that awaits."

Zulisa dropped her head against the counter and pouted. "I swear to you that this isn't fair....." She whined. "Come Luceil, i'll never rank up in level if I don't go for something higher! I'll be a level 1 adventurer for eeeeveerrherrrher!!" She continued to whine over dramatically.

Luceil smiled and rolled her eyes very slightly. "If that's your argument then the least I can do is grant you access and permission to atleast the 4th floor. And from there, it's all in your hands. What do you say to that?"

Zulisa lifted her head from the counter and blinked. "Really? Your serious......right? No extra stuff, no catch?"

Luceil chuckled a bit, knowing that she was going to ask that. She always did, no matter what the situation was. She gave a nod. "There is only one catch," She said becoming a bit more serious. "You'll promise me that if I give you the permission to do so.....you'll come back." That's all she wanted. For any adventurers that was under her advisory to come back alive.

Zulisa paused for a moment before she looked at Luceil, straight in the eyes. "I promise that I will Luceil." And not even three seconds afterwards, she reached over the counter and pulled her into a tight hug. "You can count on it!!" She assured her before pulling away and turning around. "I'll be back soon!!" She added as she ran from the Guild building. The sun was bright shining down on her as she made her way towards her destination. The dungeon.
________________________
[Hiro Akagama]

A child, a young samurai that took up a blade to defend his village when all seemed to be lost. His opponent was bigger than him, a vicious monster that had an appetite for havoc. Despite his fear that he felt, he approached the beast with the blade of one of the falling guards and engaged the beast in a battle to the death. Though he was left with many wounds, he delivered the fatal blow to the beast, chipping his blade. He was restored to good health by the people of the village. His village. Hiro Akagama opened his eyes as the scene of the past ended and was evaporated by the stretching rays of light from the sun. He had been walking to get to the dungeon, but had ended up wandering off into thought. He looked to the people passing him by before he started back on his way.
________________________

[Ninda Olmes]

"TAKE THIS!!!" The voice of a rowdy adventurer with a mission echoed through the 3rd floor of the dungeon as Ninda Olmes pushed her way through the Grimlens that got in her way. She swung her spiked club and removed the obstacle of five more of them from her path before she turned to the other minor bunch that jumped at her. She spun her club by the handle and a grey swirling wind twisted around it. "THUNDER WAVE RIP!" She yelled as she swung it once more, but this time, a shock wave strung across the area of the direction she swung in and destroyed the minor bunch. "Woo!" She cheered a bit while resting the handle of her weapon against her shoulder. "Well, now that they're outta the way...." She said as she went to where the creatures used to be and picking up the few magic shards that were left behind along with a few valises.

-----

((This is one of the advisers, Luceil Bonahart))
last edited 1年以上前
 ((And the first post is up!)) -------------------- [i][Zulisa Fang][/i] "Oh come ooooon, You've
1年以上前 Hades_Shadow said…
I sit on the ground floor of the dungeon, a pile of monsters around me, I'm only two levels down and not badly wounded, I intend on heading down further once I catch my breathe. I see a girl from my ménage come down, Fang I believe, "Hey Fang" I simply shout, drawing her attention.
1年以上前 Hades_Shadow said…
(Bump)
1年以上前 Tiger_gaming said…
(im very aware that ths is an rp version of danmachi)

Name: Ayame Shikiro
Age: 19
Gender: female
Race: Human
Personality: shy and calm, but can use threatening words if needed, can be a little sadistic, brave

Height: 5'5
Weight: 90
Hair Color: white
Eye Color: red
Additional Details: none at most

Ménage: none for now
Level: level 1
Alias: ~

---
STATS: ((Everyone starts out with 1500 points.))
Strength: 435-E
Dexterity: 201-G
Endurance: 562-D
Magic: 10-H
Armor: 42-H
Agility: 250-G
Mana: 10-H
---

Evolution Ability: swordsmanship (i put this so i wont put it anymore)
Weapon(s): a knife and a short sword (dual wield to da max!)
Armor: lightweight armor
Other Equipment: a necklace give to her when she was 5
Magic Ability(s)/Chant Type: none yet

Bio: when she was still young she is always teased and bullied by other girls due to her rabbit like appearance making her hate others, when she was 10 she gained her sadistic emotion when either under stress or heart broken, when she is 15 she vowed to be an successful adventurer like her great great grandfather
 (im very aware that ths is an rp version of danmachi) Name: Ayame Shikiro Age: 19 Gender: female
1年以上前 Hades_Shadow said…
(( no idea what that is ))
1年以上前 Tiger_gaming said…
(its an anime that is kinda excact like this danmachi or is it wrong to pick up girls in the dungeon? is an anime version of this so yeea)
1年以上前 Tiger_gaming said…
( no its the name of the anime.... Not going to argue)
1年以上前 Hades_Shadow said…
(( ok got it! ))
1年以上前 Tiger_gaming said…
((I'll start now...but I can't reply much because of school))

Ayame is walking around hoping for a menàge to accept her until he catches a glimpse of an stray kitten, at mercy she picked it up
1年以上前 Liquidz-Flamez said…
((Sorry for the absence guys! And Tiger, yeah, its something like Danmachi, but with less complications and a wider idea around it.))

Zulisa had ran all the way to the dungeon with an anxious excitement about going further into the dungeon than her recent adventures. Going down through the dungeon, she had swept through the first floor with no problem at all, using her Brittle Ember only one good time to take out a group of Green Ghouls, goblin like monsters that carry clubs that resemble a twisted bundle of sticks and wears a wooly fur around their waists, that were advancing. She got a few shards from them and kept it going down to the second level. There, she dipped and dodged passed a few of the bigger Green Ghouls that were called Ogre Ghouls. She did take down a few, but they weren't in her interest. She slowed down to a walk as she reached a zone if the second level where there seemed to be no monsters at all. Someone had been through the area, and she found out who after venturing a bit more and hearing someone call her last name. There was only one person who did that. And as she turned to see who it was, a sort of grin came to her face as she saw whobit was. "Hey! Kúgaldi!" She greeted as she made her way to him, taking notice to what seemed like countless monster corpses around him.
_____________________

Hiro let out another small sigh before a smile came to his face as he stared through the window that was displaying a piece of chest armor. He had come to the decision that though the armor was out of his price range, he would earn the valis to do so from the dungeon. He would have to go further in.
last edited 1年以上前
1年以上前 Hades_Shadow said…
I lift up my hammer and start cleaning it, "Strange to see you down here instead of training, How far down are you going?" I ask as I lift the Hammer onto my back
1年以上前 Liquidz-Flamez said…
Zulisa grinned a bit more. "I got permission from my advisor to head down to level 5 and I'm taking it all the way!" She said while jumping up and down and squealing a bit. "This is going to be awesome!" She paused for a moment as a thought came to mind. She had no idea of what to expect going passed the fourth floor/level. And now that it dawned on her, she didn't feel to confident about going by herself. "Hey, wanna come along?" She asked before she could stop herself.
1年以上前 Hades_Shadow said…
"I thought you would never ask" I say while chuckling, "1+1=3, right?
1年以上前 Liquidz-Flamez said…
Zulisa felt a warm shutter run through her body as she answered. "Sounds right to me!" She said with a half laugh. She could feel the dwarf in her bloodline seeding through her veins, and she adjusted her glasses accordingly. The Dwarf viciousness dwelling within her was always stirred in whenever she was around in the dungeon or anywhere near Kúgaldi because he was a Half-Dwarf as well. In the same instance, she always felt a calmness when they were in each other's presence. "Let's get this adventure going then. To the 5th Floor!"
last edited 1年以上前
1年以上前 Hades_Shadow said…
"Alright, let's head down" I say, then I keep chanting to temporarily close wounds.
1年以上前 Liquidz-Flamez said…
Zulisa nodded, not taking notice to his chanting because she had already turned and started walking. But deep down she could feel that she had wounds congruent to his. She didn't understand the feeling in the least, which is why she was deciding to ignore it as she moved on.
1年以上前 Tiger_gaming said…
(Thanks for understanding!)
Since no ménage was accepting her she decided to go to the dungeon. When she is accepted to go she went down to the first floor
1年以上前 Hades_Shadow said…
(( Wait so Zulisa is feeling my injuries? or she has Similar ones? I just want to know your thoughts on that ))
1年以上前 Liquidz-Flamez said…
((She doesn't physically have injuries, but because of the Dwarf in the both of them, she is able to only feel his blood injuries in a sense of something similar to a sort of bond.))
((And no problem Tiger!))

1年以上前 Hades_Shadow said…
(( Ok just wanted to make sure it wasnt a misinterpretation of my chant powers ))

As we head to the third level, a Child Minotaur is on the ground surrounded by other monsters, "Ill take the Ugly one"
1年以上前 Liquidz-Flamez said…
((Everything's good!))

"And which one would that be? They're all pretty ugly to me if I say so myself." Zulisa said with a smirk. "If I can make a guess though, the ugliest one is usually the biggest one right? Which means that you're trying to get to that one and have all the fun! No way! You're gonna have to get to it before I do!" She said with a laugh as she took off towards the monsters. "Keep what you kill!!" She called back, referring to one of the Dwarf Warrior Codes.
1年以上前 Hades_Shadow said…
I give a smug smile as I rush to the Minotaur. I smash a Skeletal warrior, letting bones fly. I grab a femur and throw it at Zulisa's feet, in a attempt to slow her down. I then keep running, and pushing monsters out of my way.
1年以上前 Liquidz-Flamez said…
"Hey!!" Zulisa laughed as she jumped over the femer. When she felt her feet touch the ground, she pulled her clenched fist back and punched one of the skeletal warriors to pieces as she continued on, aggressively tearing her path through the monsters in her way and looking to get to the Minotaur. She ducked down as something swung at her head before she positioned herself in a sideways crouch with the palm of her left hand facing another group of spawned monsters. "Brittle Ember!" A small wavering sphere of fire quickly grew from her palm and increased in size before it fired off and somewhat exploded on contact, destroying the group. She let out a small huff as she continued on.
1年以上前 Hades_Shadow said…
I keep running, bashing what gets in my way, I start chanting again as I try to avoid blades, and other perils along the way.
1年以上前 _justAnother_ said…
[Pluto Vina]

"Thank you very much. I'll be going now." The sincere voice of adventurer Pluto Vina drifted into the air and evaporated into the wind as she took her leave from a clerk that had been going about Nanius selling low priced armor from her home city. She had just bought a piece of chest plate armor that she had gotten interest for. She had to be prepared for when she would venture further into the dungeon. So far she had made it to the 7th level, and her goal was reaching the 10th level. She had no doubt that if she went with a group that she could get more accomplished, but she would need all the valis that she could get for herself so that she could afford more with HER valis and hard work. She adjusted her sword's sheath, which was strapped to the middle of her back with the aid of a brown leather strap. Her mind began to wonder off slightly until she felt something (or someone,: *hint hint* Hiro?) bump into her in which she reacted with a few blinks before she realized that she had actually bumped into someone. "I-I apologize, I should have been paying attention!" She apologized hurriedly, not wanting to be seen as rude.
____________

Lillai Zillia

Along the numerous tunnels of the fifth floor, a flat and unamused yawn floated sloppily into existence. There was a few seconds of silence before a surprised yelp echo echoed through the vicinity before being followed by yelling. The source of all of this was Lillai Zillia, a young adventurer from the Drakai race who was at the moment, sliding down a spiraling tunnel after taking a wrong step, tripping, and falling down a hole. She popped out of the other side of the tunnel and landed with a thud. "Ooooow!" She whined childishly while rubbing her butt as she stood up and dusted her dress off with her other hand. Her large reptilian like tail appeared from its hidden state and drug itself across the ground a few times. She paused and blinked for a moment before looking around. "Well, would you look at that. I made it. And now I'm completely lost...." She let out a frustrated yell. "You gotta be kidding me!!"

--Finally! I've been able to post!!--
1年以上前 Hades_Shadow said…
I head to the Minotaur "keep what you kill" I mutter under my breath right before my hammer buckles his knee.