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11 Things You Didn’t Know About Wreck-It Ralph
So you think you’re an expert gamer? Many have entered the worlds of Fix-it Felix, Sugar Rush, and Hero’s Duty, but few know them pixel by pixel. Level up your expertise with this
trivia and find out if you really deserve a gold medal.
He was also almost a monster, an ogre, a caveman, a sasquatch, and a gorilla. Screenwriter Phil Johnston even imagined him as, “part cat, part baboon, part dog, part skunk, part weasel, tapir, pig, wild boar, one-forty-third ape.” We don’t know about you, but we like him as a human.
2. “Extreme EZ Livin’ 2” was almost another game-world in
Woah. The tag line for the game would have been: “There are no good guys or bad guys in our world – just guys.” When it was cut from the film the team had a moment of silence.
3. Rich Moore first met John Lasseter in 1985 when Lasseter gave a lecture at Cal Arts.
to Lasseter. Goes to show you that you should really pay attention to those guest speakers that your teachers bring in.
4. One visual development artist actually built the world in Sugar Rush out of
As a model at least. We’re jealous and very hungry. Our gingerbread houses have been put to shame.
5. Sergeant Calhoun almost had color-changing camouflage skin.
But filmmakers thought the audience wouldn’t be able to relate to her as much. Little did they know, chameleons across the world could have.
6. Screenwriter Phil Johnston had never worked in animation before.
was his very first animated feature, and he almost didn’t do it. But when Rich Moore told Johnston he wanted people to look back in twenty years and think, “How the heck did you ever convince Disney to take a risk on a crazy movie like this?” the latter knew he was up for the challenge.
7. Story artist Raymond Persi gave Gene his slightly obnoxious personality.
Raymond voiced Gene in scratch recordings. The team liked him so much that they decided to keep him. Story artist turned voice actor success story.
8. The worlds of Fix-it Felix Jr. and Hero’s Duty are shaped differently.
The angles of all the environment are completely different. Fix-it Felix Jr. embraces 8-bit perpendiculars and squares while Hero’s Duty utilizes triangles and diagonals to “fit the idea of chaos, broken edges, violence, and wind.”
9. To add detail to the 99-story tower in Hero’s Duty, the team laid the Manhattan skyline on its side.
10. Sugar Rush’s buildings are inspired by Antoni Gaudí’s architecture.
Visual development artist Lorelay Bove thought his buildings looked like candy houses when she was growing up in Spain.
11. King Candy’s bald head looks like a bonbon sitting in a paper candy dish.
His collar is the little paper doily. We bet you’ll never be able to unsee that. You’re welcome.
on expert mode. Tune in to ABC Family’s Funday on Saturday, February 21 at 9|8c and Sunday, February 22 at 7|6c with your friends and show off your true gamer knowledge. We promise you it will be a c-c-c-combo breaker!
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