Fallout 3 Club
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This Fallout 3 ファンアート might contain 製材所, ダイナー, and 食堂.

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posted by vagos
Bethesda stated it would be working on Fallout 3 in July 2004,[5] but principal development did not begin until after The Elder Scrolls IV: Oblivion was completed.[6] Bethesda announced their intention to make Fallout 3 similar to the 前 two games, focusing on non-linear game play, a good story, and true "Fallout humor." Bethesda also stated the game is targeted for a rating of M for Mature, and would have the same sort of adult themes and violence that are characteristic of the Fallout series. Fallout 3 uses a version of the same Gamebryo engine as Oblivion, and was developed によって the...
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posted by vagos
The Karma system is an important feature in Fallout's gameplay. A player's actions, including conversation and combat choices, affects the player's status in the game world; a player who makes good decisions is received もっと見る positively によって non-player characters, and a player that makes bad decisions has the opposite reaction. Crimes can also be committed によって a player, and whichever faction または group that is harmed によって a crime are fully aware of the player's action in most cases. Other factions that were not affected によって the crime will not be aware of it, and since a town is usually its own faction,...
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