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added by vagos
Source: Me
posted by vagos
Health is separated into two types: general and limb. General health is the primary damage bar, and the player will die if it is depleted. Limb health is specific to each portion of the body, namely the arms, legs, head, and torso. Non-human enemies will sometimes have additional appendages. When a limb's health bar is depleted, that limb is rendered "crippled" and induces a negative status effect, such as blurred vision from a crippled head または reduced movement speed from a crippled leg. Health is diminished when damage is taken from being attacked, falling from great distances, and/or accidental...
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posted by PePs95
A good way of stealing good weapons, chemicals, clothes and crappy 食 in Fallout 3 without needing to hide yourself and rely on your Sneak and Lockpick skills, is によって going to Rivet City's market.
Of course あなた will lose Karma if あなた steal things, but i'll explain how to alleviate that over time. Now, to steal anything publicly displayed on the stalls: Grab the object (grab it, don't press A and take it into your inventory, obviously. It's when あなた "levitate the object"...you know how to do that, right?) and take it to any shadowy part of the market, where your status is "hidden". There is...
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added by vagos
posted by vagos
Leonard Boyarsky, one of the creators of the original Fallout, when asked about Interplay's sale of the rights to Bethesda, 発言しました that he felt as though "our ex-wife had sold our children that she had legal custody of," admitting that he feels very possessive of the series,[8] but also admitted that his concerns have nothing to do with Bethesda.[9] Considerable concern was also raised によって some members of the series' ファン community, largely concerning major changes in game play style compared to the original games and Fallout 3's similarity to Oblivion. The reaction from the press, however, was...
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posted by vagos
Bethesda Softworks started working on Fallout 3 in July 2004,[30] but principal development did not begin until after The Elder Scrolls IV: Oblivion and its related extras and plug ins were completed.[31] Bethesda Softworks decided to make Fallout 3 similar to the 前 two games, focusing on non-linear gameplay, story, and black comedy. Bethesda also chose to pursue an ESRB rating of M (for mature) によって including the adult themes, violence, and depravity characteristic of the Fallout series. They also decided to shy away from the self-referential gags of the game's predecessors that broke...
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posted by vagos
fallout 3 takes place in the 年 2277, 200 years after a war over resources that ended in nuclear holocaust in 2077. The setting is a post-apocalyptic, retro-future, covering a region that includes Washington, D.C., northeast Virginia and parts of Maryland.[21] The game's landscape includes war-ravaged variants of numerous real-life landmarks such as the White House, the Jefferson and リンカーン Memorials, Arlington National Cemetery and the Washington Monument. The area that the game is set in, known in-game as the Capital Wasteland, holds a number of small settlements of the descendants of...
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 Laser ライフル
Laser Rifle
What type of weapon should あなた use: Small 銃 または energy weapons?
Well, Energy Weapons are certainly もっと見る commonplace in the Capital Wasteland than the Small Guns. Sure, both are very easy to find, but the easiest type of weapon to find are the energy weapons, with the Laser Pistol available early on at the Super Duper Mart. Protectrons and robots are easy sources of energy weapon ammo, as well as the Enclave and Brotherhood of Steel. Energy weapons are によって far most accurate, durable, and have higher criticals.
Small guns, in the other hand, are significantly もっと見る powerful. A conventional Assault...
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On July 4, 2008, Fallout 3 was refused classification によって the OFLC in Australia, thus making the game illegal for sale in the country. In order for the game to be reclassified, the offending content in the Australian version of the game would have to be removed によって Bethesda Softworks and the game resubmitted to the OFLC.[16] According the OFLC board report, the game was refused classification due to the "realistic visual representations of drugs and their delivery method (bringing) the 'science-fiction' drugs in line with 'real-world' drugs." Despite this, Australia's Fallout 3 was expected to...
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posted by vagos
Fallout 3 was initially under development によって Black Isle Studios, a studio owned によって Interplay Entertainment, under the working タイトル バン Buren. Interplay Entertainment closed down Black Isle Studios before the game could be completed, and the license to develop Fallout 3 was sold for a $1,175,000 minimum guaranteed advance against royalties to Bethesda Softworks, a studio primarily known as the developer of the The Elder Scrolls series.[3] Bethesda's Fallout 3 however, was developed from scratch, using neither バン Buren code, nor any other materials created によって Black Isle Studios. In May 2007, a playable technology demo of the canceled project was released to the public.[4]
While Fallout and Fallout 2 feature turn-based combat and top-down isometric view in a 2-D engine, Fallout 3 features real-time combat and first または third person view in a 3-D engine. Fallout Tactics and the canceled バン Buren featured both turn-based and real-time combat and a top-down view.
Perks and Traits have been merged. In Fallout and Fallout 2, Traits were chosen at character creation, and were commonly a combination of a powerful advantage and a potent disadvantage, where Perks were purely advantageous.
In the SPECIAL character system, the number of skills has been reduced from 18 to 13, traits have been removed and perks are selected every level instead of every 3 to 4 levels.
posted by vagos
The Karma system is an important feature in Fallout's gameplay. A player's actions, including conversation and combat choices, affects the player's status in the game world; a player who makes good decisions is received もっと見る positively によって non-player characters, and a player that makes bad decisions has the opposite reaction. Crimes can also be committed によって a player, and whichever faction または group that is harmed によって a crime are fully aware of the player's action in most cases. Other factions that were not affected によって the crime will not be aware of it, and since a town is usually its own faction,...
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posted by vagos
Not actually a fat man, which would in its own way be hilarious, the Fat Man is a "shoulder-mounted tactical nuclear catapult." In layman's terms, that means it's a hand held weapon that basically shoots nuclear bombs at people. It should certainly incinerate your target, but do be warned, there's a high possibility it will also incinerate everything around it (including your mates and possibly yourself), as well as leaving residual radiation.

The name comes from the 秒 atomic bomb that was dropped on 日本 in 1945. Unsurprisingly, in the game's Japanese release, this had to be changed, with the Fat Man becoming the Nuka Launcher in the Land of the Rising Sun. In Japan, the side quest whereby あなた can choose to detonate the atomic bomb in the town of Megaton was also removed from the game.
posted by vagos
Further information: バン Buren (Fallout 3)

Fallout 3 was initially under development によって Black Isle Studios, a studio owned によって Interplay Entertainment, under the working タイトル バン Buren. Black Isle Studios was the developer of the original Fallout and Fallout 2. When Interplay Entertainment went bankrupt and closed down Black Isle Studios before the game could be completed, the license to develop Fallout 3 was sold for a $1,175,000 minimum guaranteed advance against royalties to Bethesda Softworks, a studio primarily known as the developer of The Elder Scrolls series.[25] Bethesda's Fallout 3...
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posted by vagos
The Vault-Tec Assisted Targeting System, または V.A.T.S., plays an important part in combat. While using V.A.T.S., real-time combat is paused, and action is played out from varying camera angles in a computer graphics version of "bullet time", creating a combat system that the Bethesda developers have described as a hybrid between turn-based and real-time combat. Various actions cost action points, limiting the actions of each combatant during a turn, and the player can target specific body areas for attacks to inflict specific injuries; head shots can be used for quick kills または blinding, legs...
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posted by vagos
We've had a few complaints about how NMA has no impression piece up yet. But, sadly, we are not going to put up an impression piece until we've had the chance to play through the game well and proper, digested our impressions to put down some thoughts. Expect the NMA review anywhere from 3 to 5 weeks from now, and no earlier. That's not to say we're not going to editorialize, but we're in no rush (sorry).

The guy 書く the NMA review - Vince D. Weller - happens to just have finished a kind of Let's Play thread with the first 5 days of Fallout 3 and his thoughts on it. For your enjoyment and...
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posted by vagos
Fallout 3 is a post-apocalyptic computer and console semi-open ended, action role-playing game developed and published によって Bethesda Softworks as the third installment in the Fallout series and a sequel to Interplay's Fallout and Fallout 2. It was released on October 28, 2008 in North America, on October 31, 2008 in ヨーロッパ and on December 4, 2008 in Japan. It is available on the PC, Xbox 360 and PlayStation 3.
The game takes place in the 年 2277, 200 years after the Great War, on the East Coast of what used to be the United States of America, mostly in Washington, DC, Southwest Maryland, Eastern Pennsylvania and Northeast Virginia. The game play features include real-time combat and first または third person perspective, in contrast to the 前 games, which were turn-based and isometric.
posted by FaFnina
I think cheats are very useful, but sometimes they cause glitches. Anyway, that isn't the point. If あなた are having trouble with the game, then あなた should use cheats. If you're not having trouble stop reading. If あなた use cheats already and are having trouble, this 記事 is not for you. Here are some of the most helpful, working cheats:
•advlevel - Level up your character one level
•GetQuestCompleted - Complete current quest
•getXPfornextlevel - Gain one level
•help - 一覧 all console commands
•modpca Y X - Add points to your S.P.E.C.I.A.L. stats (Y = stat type, X = amount)
•modpcs Y...
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The case of Broken Steel, however, seems to be an exception to the rule. Aside perhaps from Mass Effect 2's Arrival – whose effects on your Mass Effect 3 playthrough are yet to be revealed – never have I found DLC that is fundamental to my understanding of a game's overarching story. And that's got to be a good thing.

Of course, not every single game out there is long enough to justify premium post-release content. If a developer releases DLC on 上, ページのトップへ of a game that's just way too short, I feel like I'm being ripped off, because why couldn't this content have been included in the main release?...
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